Y-wing options following Most Wanted release

By category, in X-Wing

After Most Wanted comes out, both Rebel and Scum and Villainy Y-wings will have a huge number of options for how they can be built. Just considering generics and their turret options gives six possibilities:

  • Ion cannon turret (current standard option)
  • Ion cannon turret and BTL-A4 (math-wing analysis by Major Juggler)
  • Autoblaster turret
  • Autoblaster turret + BTL-A4
  • Blaster turret
  • Blaster turret + BTL-A4

All of these options look like they would give reasonably different Y-wings. Adding in astromechs for the rebel Y-wings (R2/R7-T1/R3-A2 all look like good options) or salvaged astromechs for S+V (all look like good possibilities right now) increases the diversity even further. And all this doesn't even consider adding bombs!

Here's a few specific questions about some of the myriad of possible options:

  • Is a Y-wing with autoblaster, with or without BTL-A4, a reasonable way to spend 20 points? Could it be a useful option to fight high-agility/lots of evade dice ships?
  • How good is a Scum Y-wing with blaster turret and the R4 agromech? (With or without BTL-A4?)
  • Is R2 (for the rebels) and Unstable Astromech (for S+V) necessary if one takes the BTL-A4 title? How good is something like Syndicate thug + Ion turret + BTL-A4 and Unhinged astromech? Is it worth 25 points?
  • Is the R3-A2 and BTL-A4 combination a good control option?

Considering these possibilities or others, I'd love to hear people's opinions on what generic Y-wing builds look good following Most-wanted's release.

I really like the rebel astromech that limits the amount of damage the y-wing can suffer per shot.

Plus, don't forget R2-D6, predator, and the BLT title (mmmm bacon).

Bombs

Bombs bombs bombs

bombs bombs bombs bombs bombs bombs bombs

I can't think of anything I'd rather do than ion my opponents and then drop a bomb or a mine directly in their path

4 Gold Squads with ICT, bomb loadout and a seismic charge comes in at exactly 100 points and promises to be hilariously annoying

oh and bombs

I really like the rebel astromech that limits the amount of damage the y-wing can suffer per shot.

Plus, don't forget R2-D6, predator, and the BLT title (mmmm bacon).

Ah, nice, I like the predator + BTL combination. Along similar lines, Lone Wolf + BTL is another possibility, if you can keep your Y-wing away from the rest of your ships.

I think that a Gold with ion turret, BTL title and R2 astromech will be a pretty solid addition to any squad.

I know the OP requested generics but I am really looking forward to flying Stressa-Horton Rex: Horton, ion, BTL, and R3A2!

Bombs are the new bacon.

Bombs are the new bacon.

and bacon is the bomb!

deliciously circular

I'm really glad to see the Y-wing finally becoming in game what it is in universe: a rugged dependable fighter with an arse ton of firepower.

I'm looking to fly the A4 + ICT + R3A2 combo. I think the key will be ignoring the pile of stress you acquire. Forget actions and treat the ship you're flying a shuttle, not a Y-Wing. That means taking advantage of bumping mechanics to keep it shooting for more than one turn, and carefully pre-planning your attack vector in the early game.