I was thinking about new ways to keep X-Wing interesting without having to go into more obscure EU, going into the PT or developing completely new ships. As we've seen the return of Kath and Boba in a new faction...
What if we have the same named pilots with different abilities and possibly different ships while remaining in the same faction?
Some examples would be Luke in an E-Wing with a different ability, same for Corran in an X-Wing, Han in a Z, Soontir in a Defender (he flew defenders, right?). And we can even have Luke in an X-Wing still, but with a different ability.
This does two things:
-New content for new strategies within each faction.yay, repaints!
-The special character rule will limit list building, making players choose which version of that pilot they want to take.
So if we get a cool new Luke in an E-Wing, you can't run old Luke in an X-Wing. Cool new Soontir in a Defender that everyone wants to fly? Can't take triple-action Interceptor Soontir in the same list.
Of course, in order for this to be successful, the new abilities for the pilots must be as close to equal value of their older versions so that people wouldn't simply insta-go to option A over the new content. The exception to an ability nerf would be putting the pilot in a newer, better ship with better stats (Luke in an E, Defender Soontir), but even then, development will have to be careful from nerfing their abilities too much.