So, the LOS rules in descent is stupid (IMO), its just sp easy to figure out if 2 guys have los to each other. Now, i have no clue on how it is in Imperial assault, but if it is as easy as in Descent and better, well, hit me i would like to know and implement to descent.
So my true point is, what is the LOS rules in imperial assault?
The interesting aspect of LOS in IA is that it is possible to NOT have reciprocal LOS.
In IA, you have to choose one of the attacker's corners and draw two lines to different corners of the target, without being impeded by things that block LOS to have successful LOS to the target. In addition, a figure does not themselves block LOS to any of their own corners.