I've just played one game with both decks, with very surprising results. I played massing at Osgiliath, and I did'nt need to defend any more time than the first round with Snagas. I guess it's not something new... just two elven decks, but still I like to post it to get some advices to improve then.
I'm trying to focus on avoiding direct engagement, avoid attacks and use hands upon the bow, and Haldir ability to defeat enemies without having to defend. In the game I played, a Haldir with a black arrow, a Rivendell blade and a Galadhrim's bow, and Legolas with two bows, defeated a witch king engaged with other player on the same turn it appeared (it didn't attack because of a feigned voices).
I'm also trying to fit in the elven theme with the exception of Horn and Steward of Gondor, cause I really needed resource acceleration, and Black arrow which is unvaluable in quests with a "big boss".
Deck 1: Focused on questing (Spirit and Leadership)
Starting Threat: 25
Heroes:
Galadriel
Glorfindel (Sp)
Celeborn
Allies (21)
3 Gandalf (Core)
3 Silverlode archer
3 Defender of the Naith
3 Naith Guide
3 Galadriel's Handmaiden
2 Silvan refugee
2 Orophin
1 Erestor
1 Arwen Undomiel
Attachments (14)
3 Light of Valinor
3 Ancient mathom
2 Oh Lorien
2 Unexpected Courage
2 Nenya
2 Steward of Gondor
Events(15)
3 Valiant sacrifice
3 Sneak attack
3 A test of will
3 Galadhrim's greeting
3 Feigned voices
Deck 2: Focused on combat and weapon fetch (Lore - Tactics)
Starting threat: 24
Heroes:
Mirlonde
Haldir of lorien
Legolas
Allies (23)
3 Galadhrim minstrel
3 Silvan Tracker
3 Galadhon archer
3 Trollshaw scout
3 Watcher of the Bruinen
3 Mirkwood runner
2 Master of the forge
2 Henamarth Riversong
1 RUmil
Attachments(15)
3 Bow of the Galadhrim
3 Rivendell blade
2 Lembas
2 Asfaloth
2 Wingfoot
2 Horn of Gondor
1 Black Arrow
Events(12)
3 Hands upon the bow
3 Feint
3 Foe-hammer
3 The tree people