Hi all, long time lurker, first time poster. Today I have been playing aroud with making some pilots for a Revell Sith Infiltrator I bought years ago. Might as well ad it to the fleet, the scale fits
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I would like help on getting the points right for the different pilots and if you have any good ideeas for making them even cooler, please comment. Here we go...
Sith infiltrator/ Sienar systems star courier
Dial, same as YT-2400? Highly manoeuvrable. Stats about the same as YT-2400 to, but with 1 extra attack dice and no turret. Less shields. Something like: Attack 3. Agility 2. Hull 5. Shields 2?
Pilots
Sienar systems star courier (generic). Even though it being a large ship, the Star Courier was designed to be operated by a single crew member. The less who knows of the mission the better.
Actions: Stealth (Edit: Cloaking), Target Lock, Focus.
Options: Elite talent, System Upgrade.
*The Slither... Could be unknown pilot aka Top Gears “The Stig”?
This rumoured black Courier is the stuff of nightmares, striking stealthy only to disappear before the enemy crew knows what hit them.
Special ability: After firing at his target, The Slither can choose to cloak 2 backwards.
Actions: Cloaking, Target Lock, Focus.
Options: Elite talent, System Upgrade, Blaster Upgrade, Missile upgrade.
*Garth Ezzar's Infiltrator.
Foregoing cloak tactics, Garth attacks guns blazing.
Actions: Target Lock, Focus.
Options: Elite talent, System Upgrade, Blaster Upgrade, Missile upgrade, 2 bombs.
*Carnor Jax. (priced so it can have two Royal Guard Ties as support?)
Carnor flies a scarlet coloured courier and gets his secret missions directly from the Emperor himself.
When receiving stress Carnor can pass it on immediately, to any Tie Interceptor within 2 of him.
* Inquisitor Valin Draco.
Special ability: Choose one enemy ship as Valin's target at the start of the game. Valin gets two additional attack dice against that ship until it is destroyed.
Actions: Cloak, Target Lock, Focus.
Options: Elite talent, System Upgrade, Blaster Upgrade,
Cards:
*Title: The Scimitar (Darth Mauls Ship) Grants the engine boost upgrade. The aggressive Sith apprentice had the engines tampered with for added speed and manoeuvrability. 4 pts.
Prison Cell. The Courier is equipped with a single prison cell. This cards allows you to equip the Rebel Captive crew card. Price 1 pts.
Probe droids: The probes can detect cloaked ships. Cloaked ships within 1-2 loses their cloaking agility bonus.
Edited by Dwing