HB ID The Foundry Ability Usage

By ThisIsAzrael, in Android: Netrunner Rules Questions

Hey everyone,

A question regarding the ability of HB ID The Foundry .

"The first time you rez a piece of ice each turn, you may search R&D for another copy of that ice, reveal it, and add it to HQ. Shuffle R&D."

Now I'm really trying not to pick bones with this but my query is really around what happens if the corp decides to search R&D for a copy of an ICE only to realise that there isn't one in there.

This could happen due to an honest mistake or I worry it could happen in a malicious manner also by feigning forgetting number of ICE left in the deck.

Does anyone else see any possible issue with this or can the HQ simply search and shuffle R&D at will when ICE is rezzed whether there's a copy of ICE in there or not?

Many thanks all,

Az

No issue. It's perfectly legit to know that there is nothing in the deckand search it just to get a shuffle. It's a perfect way to defend against indexing and R&D lock if you can pull it off.

Thanks for the reply :)

Yea it was a game where I was playing as Event based Chaos Theory with many Indexing's (thanks to Levy AR) and my opponent used it very effectively.

Rules as written I definitely agree. I guess the whole "not being able to reveal a card, add it to HQ" threw me into thinking then they wouldn't then shuffle R&D

Az

Edited by ThisIsAzrael

It's in the FAQ (or maybe tournament rules, I forget which). In a tournament it's also perfectly valid to ask a TO to verify that there are no valid targets in deck, as the player MUST find one if able, even if not what they originally wanted.

For example, I might trigger an SMC to find a Nerve Agent, then realise I don't have Nerve in this deck (or perhaps it ended up in my heap and I forgot). If I have ANY programs left in my deck though, I have to find one and install it (paying the cost). Of course, if I can't pay for any of my remaining programs, then I get a shuffle at the cost of one SMC and 2 credits.

Edited by CommissarFeesh