Intimidating Arvel vs Fatty

By benbaxter, in X-Wing

How does this sound as a decent counter to Han, that also works well against other ships?

Test Pilot Arvel -23

Intimidation - 2

Daredevil- 3

Jan Ors -25

Ion cannon - 5

Intel Agent - 1

My thought with Daredevil is you can adjust based on what you find out, and every other turn you can be forcing the one forward.

With no agility and no actions, Han is a sitting duck.

With 41 points left over you can do a lot.

  • We would want something to take the Heat off of Jan, so maybe a biggs and a bandit?
  • Maybe a gold with an Ion to lock the falcon down every turn, and an assault missle bandit in case of swarms?
  • Maybe just a buffed out powerhouse to kick in additional damage, a Corran, FCS, R2-D2?

Arvel has no native EPT, so you're definetly (tragically) not stacking intimidation and dare-devil on him

Arvel has no native EPT, so you're definetly (tragically) not stacking intimidation and dare-devil on him

Totally missed that. Dropping Daredevil should be okay, especially if you can get 2 ion tokens a turn going. That leaves 44 points which provides even more options.

What about:

Arvel with Chardaan + Intimidation

2 x Blue Squad with FCS and Ion Cannon

Gold Squad with Ion Cannon Turret

It loses Jan but has the potential to keep a large ship Ionized indefinitely. The Blues should hit decently hard when they aren't using their Ion Cannons.

Hmm, well you could easily throw in two Blues, or two Rookies with cheap astromechs. Slightly upgraded Biggs and a Tala don't sound terrible either.

What about:

Arvel with Chardaan + Intimidation

2 x Blue Squad with FCS and Ion Cannon

Gold Squad with Ion Cannon Turret

It loses Jan but has the potential to keep a large ship Ionized indefinitely. The Blues should hit decently hard when they aren't using their Ion Cannons.

Cool!

I really like the idea of Jan being able to boost Arvel up to 4 dice, but the 2 blues could definitely make up the difference. This would also make it a little more well rounded when dealing with other ships.

Maybe drop the gold to boost a blue to a Nera with FCS, some flechettes and a failsafe to take on the phantoms? That would eat up another 11 points, but still leaves room for a bandit to slow Han down if Arvel can't get there.

My gut feeling would be that it would not work as well in practice as it would on paper. From what I understand, Han is usually not piloted in a full frontal confrontation mode (more on a "skirting the edge" mode powered by an engine upgrade). This would count doubly true in a case where Arvel with intimidation would be on the field.

My guess is that the Hawk would be hard pressed to stay at range 1-2 to use intelligence agent, so Arvel would have to correctly guess where Han would be, block and maybe get in a free shot. On the next round, Arvel would still have to go ahead of Han and then Han connect with it, but Arvel would then not get a shot (unless he managed to predict and execute a perfect K-turn with Han following him the whole way.

I'm just having a hard time visualizing anything like that happening in a game where Han was well flown. Now against Chewy... that's a different ball game.

My gut feeling would be that it would not work as well in practice as it would on paper. From what I understand, Han is usually not piloted in a full frontal confrontation mode (more on a "skirting the edge" mode powered by an engine upgrade). This would count doubly true in a case where Arvel with intimidation would be on the field.

Wouldn't skirting the edge make it easier to predict where han was going?

Wouldn't skirting the edge make it easier to predict where han was going?

Not as much as you might think! In the middle of the board, it's one thing to guess a turn coming up, but asteroids and the rest of the squads inform that decision. If Han is flying along the edge, due to the asteroid placement restrictions, it's more or less a free choice to cut lateral whenever he wants. He can only turn or bank in the one direction, but he can be more unpredictable as to when.

If you need to garantee a bump with Arvel not sporting Dare Devil on something as flighty as a fat falcon, you're basically going to need Ion Pulse missiles or another ion turret, maybe a goldie + ion + title coming out in most wanted (or maybe just some awe-inspiringly skillful flying)

Arvel moves before Han so not only do you need to predict where Han is going but you have to also be facing the correct direction to be able to shoot him after he bumps you.

Now Arvel w/ Intimidation isn't a bad idea at all but it's going to function much better when you are ramming a equal or lower PS ship that has already moved. Then again you lose your action when ramming so you will probably need to already have a TL from a previous round or a support ship nearby that can get you a focus or TL to make it a reliable gimmick.

The combo is a very interesting one that has some potential but it's not nearly as strong against high PS ships like Han.

So basically I need Torkil Mux to make it work... Dang.

So basically I need Torkil Mux to make it work... Dang.

It will work fine as soon as the Falcon flips over a Damaged Cockpit crit.

In all seriousness though you could get him on the first pass if he runs into you but after that I think you will have a really tough time getting it set up again.

Arvel moves before Han so not only do you need to predict where Han is going but you have to also be facing the correct direction to be able to shoot him after he bumps you.

Now Arvel w/ Intimidation isn't a bad idea at all but it's going to function much better when you are ramming a equal or lower PS ship that has already moved. Then again you lose your action when ramming so you will probably need to already have a TL from a previous round or a support ship nearby that can get you a focus or TL to make it a reliable gimmick.

The combo is a very interesting one that has some potential but it's not nearly as strong against high PS ships like Han.

That's why I think the 2 Bs and Y with Ions are the better choice. Once the Falcon gets Ionized it would be pretty easy to smack Arvel in his path and keep him there until the Falcon is dead. The Falcon won't be going anywhere until Arvel decides to move away or somehow you only manage to hit him with 1 Ion Cannon.

Edited by WWHSD

What about Roark?