I’m going to play the devil’s advocate about the whole situation here:
I’m thoroughly enjoying Dark Heresy Second Edition, and so are my players.
Truthfully, I came into the 40k RPGs pretty late. I never played the original Dark Heresy, I never played Rogue Trader, nor Deathwatch, nor Black Crusade. I did however, play a few sessions of Only War, and the whole time I thought to myself: “You know what, this is great. An Inquisition version of this would be perfect.”
I was pretty happy when that’s pretty much what I got. My group and I went into DH2 with open minds and we’ve been loving it so far. It’s a system with as much depth as you want to give it.
Some people criticize the system for not pushing far enough in a new direction, but for people coming into the 40k RPG line for the first time, it’s great where it is. Knowing that I can also grab most of the supplements from DH1 or RT and have them fit pretty easily is awesome.
Sure, the rulebook may have some typos and the occasional error, but coming from a background in Call of Cthulhu, you get used to that kinda thing awfully quick.
If you’re arguing about some sections or profiles being “cut-and-paste”, go check out some other publishers’ books. In some cases, we’re talking about ENTIRE BOOKS “updated” with cut-and-paste while only changing a few stats. Also, once again, having just entered Dark Heresy and the 40k line now, I really couldn’t tell you what has been copied over.
DH2 will be exactly what you want to make of it. For me, it’s a strong framework for some excellent narrative and combat experiences. For my players, they love the fantastic character creation, the classless leveling, and you know what? Even the setting. Calixis had more than half a decade to be fleshed out. We’ve had one book so far. Give Askellon time to grow.
Once again, this book is what you make of it.