Six Sigma list - any battle recordings?

By jkl, in X-Wing

I have just started watching FFG's recorded Twitch videos and I was wondering if there are any video recordings from Worlds of Aaron Bonar's Six Sigma list ( Echo + Sensor Jammer, VI, Rebel Captive, ACD; Sigma x2 + Stygium Particle Accelerator + Intelligence Agent + Enhanced Scopes) ?

Super bold and unconventional and I would love to see it in action.

thanks,

jkl

I was amazed watching Aaron fly this list. He set up to joust with a TIE Swarm, and we thought he was insane. Then he pops the Sigmas in to block his opponent's moves, and the whole swarm gets backed up and has no actions for the inevitable slaughter.

There aren't six of them :(

The two sigmas are PS 3 each. Add them together and you get 6. echo's PS is 6. It is just a play on the numbers and name. "Six Sigma". I call it Sick Sigma

Paul, I have seen this list about 50 times now. He is amazing with it. He won our league season playing that list a lot. He has been practicing it since Enhanced scopes were revealed.

Edited by Xwingtoman

Looks like a fun list to run. With his tactic, in the game you described, it sounds like it was very effective as well.

Where can you watch the recorded videos? I can't seem to find them on twitch.

This sounds like a really interesting and original build, I'd love to hear more about how it got on.

I heard about this build a few months ago from the Nebraska guys and I flew it for a while. It is probably the single hardest build I've ever flown. It took me WEEKS to even figure out a nominal strategy for it. Not to dissuade anyone from trying it out, but Aaron Bonar is a pretty special pilot. I think you have to have an extra brain to fly this one into the cut at worlds like he did...

I still wish I had watched for a full game.

Thank you for the kind words, guys. Unfortunately, I don't believe there are any recordings. It is also a pretty tough list to describe, but a quick primer is this.

The two Sigmas are inside fighters. Use their decloak move and free evade to bring them into very close contact with your opponents ships, blocking some and engaging others while (hopefully) denying actions to all of them. Alternate one turn of shooting, with one turn of preparation where you cloak, while using Intel Agent to prevent them from being shot at (mostly by forcing ships to bump you and not be able to shoot, but also by dodging arcs).

Echo is an outside fighter. With the Sigmas engaged closely and providing information with their Intel Agents, you dance around the outside with Echo using your Sensor Jammer and insane positioning in order to pick dangerous targets (usually those about to fire a Range 1 shot at a Sigma) and execute them.

When it is running as designed, the fight will look like a donut with the two Sigmas in the center using decloak+1 turns+barrel roll to stay inside your opponents turning radius, your opponents ships arranged around them (and trying to turn back to get shots on the Sigmas), and Echo circling around the outside shooting your opponent's ships from outside their arcs. Against a turret ship, Intel Agent + Decloak + maneuver + barrel roll pretty nearly guarantees you can block them every single turn with your Sigmas, and Sensor Jammer allows Echo to go toe to toe with any Falcon (fat, skinny or otherwise) as long as you can keep a focus token off of them.

Edited by KineticOperator

Its a pity this isn't on twitch. Are there any recordings of this list from other events? This sounds like something that would be fun to watch.

Cool list! I gave the Sigma + Stygium + Intel + Enhanced scopes a try last night, and I was very impressed. That really is an amazing blocker. Intel Agent had never been more useful. Nice idea there.

Kinetic Opperator, There is one game in particular that I would like to see a replay of and that was our match with the six sigma squad vs. my Obsideon Swarm with Howl and Backstabber where only two ships died...... still trying to figure that one out. And for those of you that were not there or didnt hear one of us discribe it no we did not circle the map. We were shooting at one another on turn two and all the way till time was called. Great game, still confused and probably the most fun I have had loosing a competative match.

Yes, that was a strange, strange game.

For those following the thread, we set up across from one another and went straight forward (this may be the game Paul referred to about seeing me set up for a joust). On the second turn we are beginning the combat phase and I felt great. I'm looking making at 3 attacks at range 1, 15 dice with focus into actionless TIE fighters (including Howlrunner), only 3 of whom even have the potential to shoot back and that's only if they survive me shooting at them. I'm thinking, cool I got this. At the end of the shooting (including him returning fire with the 3 TIEs, actionless but with Howl at Range 1) net damage was 1 point on a TIE. I'm thinking I'm doomed, that was my big shot, it completely whiffed, and now my Phantoms have no room to maneuver before the swarm k-turns on them.

Next turn, he K-Turns his swarm (all 7 of them) while I try to reposition. One Sigma is terribly exposed (he would have been able to do something much better if anything had gone remotely to plan, but since nobody died when I shot to clear space he had nowhere to go). That Sigma is cloaked with an evade token, but Backstabber is about to put 4 dice into him, another TIE will put 3 dice, and the other 5 TIEs will all put 2 dice into him every one with Howlrunner backup, and I don't have a single shot in return. I'm convinced I'm toast. But at the end of all that shooting, I have lost 2 shields, total. For those keeping track, we have just fired 41 (41!) red dice at one another with rerolls and focus for a net total of 3 damage. We are looking at each other, and the people watching are looking at each other, and everyone has this sort of "What just happened?" look on their face.

Crazy stuff. The rest of the game went the same way. It didn't matter if I put 5 focused dice into a Stressed TIE or if he focused 4 TIEs with Howlrunner on an uncloaked Sigma, nothing would die. We spent the entire game in range of one another exchanging fire, nobody disengaged. I eventually (and I mean eventually) managed to accumulate enough damage on Backstabber and a single Obsidian, and at the end of the round (75 minutes if I remember correctly) that was the total number of ships killed. 29 points, total. It was insane, it's like the Empire ran out of real ammunition and loaded every one on both sides with rubber bullets.

Good times, but I will be scratching my head about that one forever. :)

Edited by KineticOperator

For those keeping track, we have just fired 41 (41!) red dice at one another with rerolls and focus for a net total of 3 damage. We are looking at each other, and the people watching are looking at each other, and everyone has this sort of "What just happened?" look on their face.

Crazy! I may have to tell you the odds on that later. :P

For those keeping track, we have just fired 41 (41!) red dice at one another with rerolls and focus for a net total of 3 damage. We are looking at each other, and the people watching are looking at each other, and everyone has this sort of "What just happened?" look on their face.

Crazy! I may have to tell you the odds on that later. :P

MajorJuggler Sorry about ruining the curve on this one.... we were both trying... still no explenation.

Yes, that was a strange, strange game.

For those following the thread, we set up across from one another and went straight forward (this may be the game Paul referred to about seeing me set up for a joust). On the second turn we are beginning the combat phase and I felt great. I'm looking making at 3 attacks at range 1, 15 dice with focus into actionless TIE fighters (including Howlrunner), only 3 of whom even have the potential to shoot back and that's only if they survive me shooting at them. I'm thinking, cool I got this. At the end of the shooting (including him returning fire with the 3 TIEs, actionless but with Howl at Range 1) net damage was 1 point on a TIE. I'm thinking I'm doomed, that was my big shot, it completely whiffed, and now my Phantoms have no room to maneuver before the swarm k-turns on them.

Next turn, he K-Turns his swarm (all 7 of them) while I try to reposition. One Sigma is terribly exposed (he would have been able to do something much better if anything had gone remotely to plan, but since nobody died when I shot to clear space he had nowhere to go). That Sigma is cloaked with an evade token, but Backstabber is about to put 4 dice into him, another TIE will put 3 dice, and the other 5 TIEs will all put 2 dice into him every one with Howlrunner backup, and I don't have a single shot in return. I'm convinced I'm toast. But at the end of all that shooting, I have lost 2 shields, total. For those keeping track, we have just fired 41 (41!) red dice at one another with rerolls and focus for a net total of 3 damage. We are looking at each other, and the people watching are looking at each other, and everyone has this sort of "What just happened?" look on their face.

Crazy stuff. The rest of the game went the same way. It didn't matter if I put 5 focused dice into a Stressed TIE or if he focused 4 TIEs with Howlrunner on an uncloaked Sigma, nothing would die. We spent the entire game in range of one another exchanging fire, nobody disengaged. I eventually (and I mean eventually) managed to accumulate enough damage on Backstabber and a single Obsidian, and at the end of the round (75 minutes if I remember correctly) that was the total number of ships killed. 29 points, total. It was insane, it's like the Empire ran out of real ammunition and loaded every one on both sides with rubber bullets.

Good times, but I will be scratching my head about that one forever. :)

I remember talking to you about that game. What the hell was that?

Edited by Kelvan

MajorJuggler Sorry about ruining the curve on this one.... we were both trying... still no explenation.

Apologizing over statistics? Well that's a new one! :D

Good times, but I will be scratching my head about that one forever. :)

I remember talking to you about that game. What the hell was that?

Kelvan I am sure that as soon as one of us figures it out, assuming we ever do figure it out, we will be sure to jump on a podcast to discuss it.

Maybe your dice logged into Vassal.

( edited to correct some numbers )

Yes, that was a strange, strange game.

For those following the thread, we set up across from one another and went straight forward (this may be the game Paul referred to about seeing me set up for a joust). On the second turn we are beginning the combat phase and I felt great. I'm looking making at 3 attacks at range 1, 15 dice with focus into actionless TIE fighters (including Howlrunner), only 3 of whom even have the potential to shoot back and that's only if they survive me shooting at them. I'm thinking, cool I got this. At the end of the shooting (including him returning fire with the 3 TIEs, actionless but with Howl at Range 1) net damage was 1 point on a TIE.

Sigma attack: the probability of three 5-dice focused attacks getting 0 or 1 hits against a 3 agility ship with no focus tokens is 0.1305%, or 766 to 1.

TIE Fighter return attack: the probability of rolling:

  • one 2-dice attacks with Howlrunner reroll
  • one 3-dice attacks with Howlrunner reroll
  • one 3-dice attack (without a reroll)....

... and doing 0 damage to a 2 agility target without focus but with an evade token is 18.066%. (I assume you had an evade token from decloaking earlier in the round).

Next turn, he K-Turns his swarm (all 7 of them) while I try to reposition. One Sigma is terribly exposed (he would have been able to do something much better if anything had gone remotely to plan, but since nobody died when I shot to clear space he had nowhere to go). That Sigma is cloaked with an evade token, but Backstabber is about to put 4 dice into him, another TIE will put 3 dice, and the other 5 TIEs will all put 2 dice into him every one with Howlrunner backup, and I don't have a single shot in return. I'm convinced I'm toast. But at the end of all that shooting, I have lost 2 shields, total. For those keeping track, we have just fired 41 (41!) red dice at one another with rerolls and focus for a net total of 3 damage. We are looking at each other, and the people watching are looking at each other, and everyone has this sort of "What just happened?" look on their face.

Did Howlrunner's reroll apply to all 6 TIE Fighters? I'll assume yes because it makes it more dramatic. ;)

So the attacks were:

  • 4 dice + reroll
  • 3 dice + reroll
  • 2 dice + reroll
  • 2 dice + reroll
  • 2 dice + reroll
  • 2 dice + reroll
  • 2 dice

The odds of doing 2 damage or less to a 4 agility ship with an evade token is 47.64%.

So the Sigma's bad attack was unlikely by 766 to 1.

The TIE Fighters' 2 rounds of bad attacks were unlikely by 11.6 to 1.

So the Sigmas certainly had the worse luck.

The total probability of that little damage (or less) as calculated is 8,903 to 1 .

Conclusion: you are more likely to successfully navigate an asteroid field than you are to recreate Kinetic Operator's scenario.

Edited by MajorJuggler

Wow, Juggler. Just, wow. Thank you sir, for that.

Sometimes these forums make me sad. Other times, like just now, they are priceless.

The missing 2 dice were from shooting by the TIEs. On the first volley two TIEs were at point blank firing 3 dice and one TIE fired 2. Also, one of the two range 1 attacks by TIEs on the second turn was from Backstabber, for 4 dice rather than 3. Which accounts for the missing 2 dice and means our "bad luck" was more even.

Otherwise, all is exactly as you have foreseen, er, modeled.

I will hereafter refer to that game as the time Shocker and I "navigated the asteroid field" at Worlds. :)

Edited by KineticOperator

Yes, that was a strange, strange game.

For those following the thread, we set up across from one another and went straight forward (this may be the game Paul referred to about seeing me set up for a joust). On the second turn we are beginning the combat phase and I felt great. I'm looking making at 3 attacks at range 1, 15 dice with focus into actionless TIE fighters (including Howlrunner), only 3 of whom even have the potential to shoot back and that's only if they survive me shooting at them. I'm thinking, cool I got this. At the end of the shooting (including him returning fire with the 3 TIEs, actionless but with Howl at Range 1) net damage was 1 point on a TIE.

Sigma attack: the probability of three 5-dice focused attacks getting 0 or 1 hits against a 3 agility ship with no focus tokens is 0.1305%, or 766 to 1.

TIE Fighter return attack: the probability of two 2-dice attacks (with Howlrunner reroll) and one 3-dice attack (without a reroll) doing 0 damage to a 2 agility target without focus but with an evade token is 26.5%. (I assume you had an evade token from decloaking earlier in the round).

Next turn, he K-Turns his swarm (all 7 of them) while I try to reposition. One Sigma is terribly exposed (he would have been able to do something much better if anything had gone remotely to plan, but since nobody died when I shot to clear space he had nowhere to go). That Sigma is cloaked with an evade token, but Backstabber is about to put 4 dice into him, another TIE will put 3 dice, and the other 5 TIEs will all put 2 dice into him every one with Howlrunner backup, and I don't have a single shot in return. I'm convinced I'm toast. But at the end of all that shooting, I have lost 2 shields, total. For those keeping track, we have just fired 41 (41!) red dice at one another with rerolls and focus for a net total of 3 damage. We are looking at each other, and the people watching are looking at each other, and everyone has this sort of "What just happened?" look on their face.

Did Howlrunner's reroll apply to all 6 TIE Fighters? I'll assume yes because it makes it more dramatic. ;)

The odds of doing 2 damage or less to a 4 agility ship with an evade token is 47.64%.

So the Sigma's bad attack was unlikely by 766 to 1.

The TIE Fighters' 2 rounds of bad attacks were unlikely by 7.9 to 1.

So the Sigmas certainly had the worse luck.

The total probability of that little damage (or less) as calculated is 6,065 to 1 . Although I am only counting a total of 39 dice in there (3*5 + 2+2+3 + 4+3+2*5), so I could be calculating it wrong.

Either way....

Conclusion: you are more likely to successfully navigate an asteroid field than you are to recreate Kinetic Operator's scenario.

You sir win the internet. the whole thing. Here's your coupon.

winternet.jpg

Edited by Kelvan