I don't know exactly why, but I have a soft spot for the tie advanced. I really, really want to run it, but just can't quite seem to make it competative.
I've been playing with ideas to make it better and I like a lot of the ideas that have been floated around for it. System upgrade slot, point reduction being my favorites, but today I hit upon a very simple option to make them much better.
Use the TIE fighter dial for the advanced. One extra k-turn at 3, and 1 speed turns. The sharp turns alone make the advanced much better. I noticed this because I grabbed the wrong dial for my advanced. After that I began to notice how many times that 1 turn wpuld have made a huge difference.
Price reduction alone only helps so much, but the extra maneuverability provided by 1 turns would i think make the advanced viable.
Im planning on playtesting the advanced with the tie dial and a 2pt price recuction to see how they fly.