So it's no secret that "Fat Han" type builds are good. Paul just won Worlds with one. This thread isn't meant to start an argument over whether or not they're too good, something about the game needs to be fixed, C-3PO needs to be banned, etc. Rather, I'm just curious about a hypothetical situation and what effect it would've had/could have on the game.
Ships with natural Turrets get to enjoy that luxury from Range 1 all the way to Range 3. But any Turret upgrades only function at Range 1-2 (and soon we'll have one only for Range 1). What if that was the case for natural Turrets as well? What if any ship that could by default shoot outside its firing arc could only do so at Range 1-2? I don't have much (any, really) experience with the build. Would it affect "Fat Han" builds, and how? Would it affect counters to those builds and how?
Some other effects I can think of:
- The only way to get a Range 3 shot is through the primary firing arc, making Missiles a tad more attractive, as they can also hit at the longer range and you might be trying to stay pointed at the enemy more often.
- Outrider becomes an even better Title, changing range from 1-2 to 2-3 with Heavy Laser Cannon or 1-3 with Ion Cannon; this does nothing compared to the way it currently works, it would just be a much larger change from a different norm.
- PS11 with Engine Upgrade might be even more necessary, to make sure you can get back into Range 2.
Please discuss (civilly)!