Not a good argument.
You introduce new players with easy to use rules, tactics, and units. Always.
You start with 2 TIE/ln and 1 X-Wing , not Whisper and a swarm vs Corran Horn and Han Solo. You build up rules when you intro new players like you build up tactics.
So you never have a potential player just walk by and check out a game? Or come into a store having heard good things about X-wing, and hey those guys in the back are playing, I'm sure they can help you?
The first experience most players have with the game is watching another game in progress. How would a potential player react if that was the game they watched? How much do you have to build up the rules and tactics until you can explain to them why you think this is OK?