I love the idea of the quest vault and think its a fantastic tool for creating your own games. There is so much potential for Descent as a sandbox engine.
Has Fantasy Flight pondered the idea of taking steps to increase engagement with the tool?
Some ideas:
- Add a "editor's choice" tag. So every so often there is catered content for users to try
- Adding a "Playtested" Button so users can see how many times their quest has been tried.
- Taking the most highly rated games, playtesting them inhouse, refining them and releasing them as print on demand or even new expansions!
- A tool to make your own monsters
Cheers!