Incentive Quest Vault Engagement with "Best of Print on Demand" and enhancements

By player1865817, in Descent Quest Vault Open Beta

I love the idea of the quest vault and think its a fantastic tool for creating your own games. There is so much potential for Descent as a sandbox engine.

Has Fantasy Flight pondered the idea of taking steps to increase engagement with the tool?

Some ideas:

  1. Add a "editor's choice" tag. So every so often there is catered content for users to try
  2. Adding a "Playtested" Button so users can see how many times their quest has been tried.
  3. Taking the most highly rated games, playtesting them inhouse, refining them and releasing them as print on demand or even new expansions!
  4. A tool to make your own monsters

Cheers!

i would also appreciate it if you somehow could add custom quests as side quests through rumours or an alternative system - facing the problem that you cannot create rumour cards that match the quality of FFG's official ones, thus not being able to shuffle custom cards into the official ones without recognizing the cumstom made rumour cards instantly.

The quest vault is awesome and so are these ideas. It is a shame that ffg isn't putting more resources into it. How about a quest vault competition? Rewards could be an early release expansion.

Oh.... if ffg made BLANK rumor cards then we could write dour own side quests into campaigns with a sharpie..... what do u think?