I am in the midst of selling some generally non-"Star Wars" (not anti-SW, just not immediately drawn to it as an RPG) folks on EotE.
I am a "Star Wars" guy so I am not immediately wired to look outside that box all that often.
What are some of the other inspirations you draw from when conceptualizing the game?
"Firefly" is the natural one and does a lot of heavy-lifting this area.
I have seen a few people reference "Leverage" and as a fan of that show I could not agree more.
Others ideas?
Thanks in advance.