There are things that refer to voluntary strain. Obviously, this is referring to various talents that allow you to suffer strain and activate some effect.
Would this also include doing two maneuvers in a single turn? I assume yes. Maybe I am wrong though.
The chapter of the core rulebook that has various adversaries clearly says that minion groups cannot voluntarily take strain. Conversely, rivals can, however they apply it to their wound threshold since they have no strain threshold.
If performing two maneuvers is considered voluntary strain, and minions cannot voluntarily take strain, are minions unable to move from long to medium range?
I'm sure this or similar questions have been asked before, but the search feature here isn't great.