With the StarViper preview coming up, I wanted to get my educated guess written down before this card a lot of people are looking forward to gets spoiled.
What we know fo sho:
From the image in the Scum and Villainy announcement article, we can see a card titled "Autot-" with the letter after the 't' cut off but presumably being an 'h'. That, and the picture on the card appears to be the back of a StarViper, zooming away with thrusters on full blast. So, it's been a pretty good guess that the card will indeed be Autothrusters. If we enlarge and squint* we might see an italic 'M', which would indicate a Modification card.
We also have an interview with the game designers at GenCon, done by Team Covenant. I'm paraphrasing, but they indicated that there was a S&V card that TIE Interceptor pilots would like. They also said that it would help against their bane, the turret, while being more generally useful as well. I can't remember off hand if the StarViper expansion was mentioned directly, let alone the name Autothrusters, but as a Modification is one of the few upgrades an Int can use (two of them at that, given Royal Guard TIE) it stands to reason that a Modification named Autothrusters fits the bill.
Given the above hints, there was some speculation about whether or not it would have effect (or greater effect) when outside an enemy firing arc. However, I don't think that's quite right and in fact there's an even bigger hint right in front of our eyes. If we go back to that same image from the S&V article, we notice...

...next to the Imperial Interceptor, the StarViper becomes only the second ship in the game with both Barrel Roll and Boost native!
With a name like Autothrusters, it seems it would make perfect sense for the upgrade to hinge on those actions: Barrel Roll and Boost. I have no idea what a fair point cost for the following would be, but I'm willing to say I'm fairly confident the following will be close to the ability on the real FFG card:
"Immediately before you attack, you may perform a free Barrel Roll action if you have the [barrel roll icon, or a free Boost action if you have the [boost icon]."
What would this mean?
- Action efficiency. Feel free to take a Focus, Evade, or Boost/Barrel Roll knowing you'll still get to do the other, or even a Target Lock if you happen to be a Royal Guard with a Targeting Computer.
- All pilots, but low PS in particular, get some sweet range control. Yeah, you're going to get shot at first, but your high PS enemy might be doing it at range 3, while you get to boost into range 2 for your own shot, netting +1 agility for yourself and denying it to the opponent.
- High PS pilots don't benefit in quite the same way as they'll already have the option to Boost/Barrel Roll after seeing where everyone else moves, but again, it's action efficiency.
- Soontir Fel takes an Evade just in case and hangs out at range 4 of Super Han, denying Han a shot at all, then uses Autothrusters to Boost into range 3 to take his own shot, triggering Push the Limit for a Target Lock via Targeting Computer (and Royal Guard TIE), and a free Focus token from his own ability. That's an unanswered, 3-dice, Focus, Target Locked shot!
- With the current game pushing pilots to higher and higher PS, Autothrusters gives the little guy an edge. Get shot at range 2? Afterward you get to Barrel Roll into range 1 for +1 Attack! And, as seen above, even ace pilot Soontir Fel gets to punish Fat Han.
So there it is, Autothrusters in all its glory, and you can expect a big fat, "I-told-you-so" when it gets revealed! ![]()
*Interceptor reference not intended, but appropriate.
