Recently came across this situation for the first time in a tournament last weekend. It was turn three, our fleets slowly moving towards each other, the PS2 and PS4 pilots had all moved and then my opponent realises he has forgotten to place a dial for one crucial ship (Jake Farell who was coming up the side of the board to flank).
Since half of all other ships had already moved, we quickly decided that it would be an unfair advantage for him to suddenly pick a maneuver from his dial. Asking the TO, it was decided that I would pick the maneuver instead. This was all clear and everybody agreed.
My question is; how do you best judge which maneuver to pick?
For example: I could have picked a 3 Right. This would have just about taken Jake Farell straight off the map. My opponent conceded that he would accept this for what it was, a decision made to give myself a significant advantage in a competition. It would have effectively decided the outcome of the match from that turn.
In the end, I picked a 2 Right. This forced my opponent to spend two turns 'turning around' with hard 1's and so while his flanker couldn't take part in the alpha strike, he was still able to contribute a few shots afterwards.
I won the match 85-44 [points destroyed]. It wasn't the perfect win it probably could have been and ultimately, my opponent later went on to place four places higher than me as he won more games in the end.
I don't necessarily regret my decision, but it was a difficult choice to make. He had made a genuine error and it felt bad to punish somebody for that, but the rules were also very clear on the subject.
What choice would you have made?