I'm new to RPGs and so are other players. We played a few games and we don't have problems with rules or game fluency, but I don't know one thing-how much money should I give players for successful mission? Sample adventures suggest high values. If I gave them 5 000 credits for mission or two they would quickly aquire all weapons and gest they want. But if I give them too little they may find it hard to buy more than consumables. Which ammount is the best?
Another question regards buying items. Should players be able to roll on streetwise table whenever they are on civilized planet for any item? I understand that items like lightsabers or wookie crossbows are not popular, but what about blasters and armours?