Okay a little early to be posting questions on the latest reveal of the upcoming Wave 6.
I was wondering which ability goes first since they are essentially the opposite. Roark gives an ally (range 1-3) Pilot skill 12 while Muk makes an opposing ship (range 1-2) pilot skill 0. Is it who ever has initiative goes first?
Woops I end up answering my own question. Muk will go first as his ability states.
At the end of the activation phase choose 1 enemy ship at range 1-2. Until the end of the combat phase, treat that ship as pilot skill value 0
While Roark on the other hand
At the start of the Combat phase, choose 1 other friendly ship at range 1-3. Until the end of the phase treat that ship pilot skill value as 12
So Muk will go first making a ship PS 0 then Roark can change that into PS 12 because the start of the combat phase comes after the end of the activation phase.
Which brings me to another question. I noticed that the word "may" is NOT present in their pilot abilities. So I would assume that their ability is a mandatory action?
(example: If there are only 2 ally ships and one of them is roark then the other ship must be skill 12, likewise if there is only 1 enemy with range 1-2 of Muk then the enemy ship must be 0.)
Edited by Marinealver