You cannot compare the distances in computer games with those on a board game in this scale.
Take you game mat, place a ship in the middle and a second in the distance of 1,5 klicks of the first one, considered the correct scale.
Notice where the ship would be.
Happy gaming!
And yes there is Rhymer. Rhymers ability cost 5 points. This would make an APT cost 11 points + PTL = 14 points for a single 5 point shot. Horray! And with luck your 12 point Tie Fighter manages to get 3 evades. Hoorayy!!!
And how is any of that productive to improving ordnance? We know that distances in a videogame and distances in a miniatures game will almost never be compatible. What if there was a card that allowed more ordnance for Rhymer to carry - cheaper. Would that not make it that much more viable?
What if missiles could reach range 4 - would that not make them more viable?
This discussion is about improving the missiles and torpedoes. Not about pointing out why they need to be improved.
Edited by DariusAPB
