I have read a lot of comments about people thinking that "knight level" is too weak or that the Careers don't truly reflect a Jedi from before Order 66.
In Edge of the Empire we had 1 Universal Specialisation (FS Exile)
In Age of Rebellion we had 2 Universal Specialisations (FS Emergent & Recruit)
Therefore I pose a radical idea. Why not have 3 Universal Specialisations in Force and Destiny? Sure these are connected games rather than stand alone games but it seems odd to need EotE or AoR have access to Force Sensitive Universal Specs in FaD. Also there is the odd glitch that if a PC from AoR or EotE wish to be Force Sensitive they need to go down either FS Exile or FS Emergent if their primary class was not a FS one from FaD. If sent to an Academy, you would expect there to be another route to become a Force Adept. Initially I was going to suggest reprinting the two Specs and adding a third but I had a better idea: Padawan, Knight, Master. The terms can be made more neutral such as Initiate, Adept, Mentor or for Darkside, Acolyte/Apprentice, Lord, Darth. Knight and Master level play could be advanced Specialisations that characters can go into from another career if they wish.
Padawan could have a mix of Emergent and Exile talents with Insight to add Discipline and Perception as class Skills and a talent to make Lightsaber a class skill. They could have Force Rating as a 20XP Talent with only a 15 above it for those who really wish to race to Force Rating 2.
Knight could include some talents that give Quick Draw and several talents to boost Initiative as well as Toughened and Grit. A Defensive Training / Defensive Stance would make it tempting for an existing duelist to want to add it to their repertoire . It could include one Parry and Reflect to show a proficiency but not true duelling form as well as Force Rating at 20XP and Superior Reflexes as well as Sixth Sense to Increase Defense Rating. The rest could come from Emergent and Exile with Enduring and Heroic Fortitude. Perhaps you need to be Force Rating 2 and have a Charactersitic at 4 have the Knight Specialisation.
Master could include 2 more Force Rating at 25XP as well as Overwhelm Emotions and Sense Emotions and Force of Will and Invigorate and Balance and a Parry, and a Reflect too. Master could have a requirement of being Force Rating 3 and having a Characteristic at 5 to join. Perhaps new talents that extend Force Powers could be added in. Something to do once per session amazing feats with Force Powers. A mentoring talent to help guide and teach other Force Users could be useful too.
I know that the moment there is no such thing as advanced specialisations, but being a Knight or Master is vital enough and generic that characters may leave their careers to enter these for a while, especially if it had a advantage of making Force Rating or Dedication slightly cheaper, while making it not a must for all Force Sensitives .