Expert Expose

By mazz0, in X-Wing

Was just thinking about Expose due to the latest Fixing The Advanced thread, and how the main reason I rarely use Expose is because it costs an action, and I came up with this, which I think sounds awesome:

Expert Expose

Once per round when attacking you may increase your primary weapon attack value by one and reduce your agility value by one until the end of the round.

?cost

I put the "once per round" in so that Corran couldn't use it twice, with the second one costing him nothing since no-one would be shooting back, but he could choose not to use it on his first attack, which adds nifty tacticicalness.

What I really like is that this becomes more valuable the lower your pilot skill, to the point it would be ridiculous on a super low PS ship, but this is auto-limited for the most part because really low PS ships don't have EPT slots. This would be perfect for elite generics, especially ones with two attack. It would be nice to have more choices for Green Squardon Pilots wouldn't it.

while reading your post a light bulb turned on in my head. would this work

Airen Cracken (19)
Decoy (2)
Shield Upgrade (4)

Corran Horn (35)
Expose (4)
Fire-Control System (2)
R2-D2 (4)

Knave Squadron Pilot (27)
Fire-Control System (2)
R2 Astromech (1)

Total: 100

View in Yet Another Squad Builder

cracken uses Decoy to shoot last then gives Corran a free action Expose so on his second shot he gets 4 attack with target lock could be a nice trick

Expert Expose

Once per round when attacking you may increase your primary weapon attack value by one and reduce your agility value by one until the end of the round.

So I could put this on my decimator instead of regular expose and free up the 3 points and the modification slot used by experimental interface. That would still be a bargain at 7 points.

while reading your post a light bulb turned on in my head. would this work

Airen Cracken (19)

Decoy (2)

Shield Upgrade (4)

Corran Horn (35)

Expose (4)

Fire-Control System (2)

R2-D2 (4)

Knave Squadron Pilot (27)

Fire-Control System (2)

R2 Astromech (1)

Total: 100

View in Yet Another Squad Builder

cracken uses Decoy to shoot last then gives Corran a free action Expose so on his second shot he gets 4 attack with target lock could be a nice trick

Why wouldn't you just use corrans action to expose? Then you get the bonus twice.

That's what I do.

while reading your post a light bulb turned on in my head. would this work

Airen Cracken (19)

Decoy (2)

Shield Upgrade (4)

Corran Horn (35)

Expose (4)

Fire-Control System (2)

R2-D2 (4)

Knave Squadron Pilot (27)

Fire-Control System (2)

R2 Astromech (1)

Total: 100

View in Yet Another Squad Builder

cracken uses Decoy to shoot last then gives Corran a free action Expose so on his second shot he gets 4 attack with target lock could be a nice trick

Why wouldn't you just use corrans action to expose? Then you get the bonus twice.

That's what I do.

he will lose his 1 agility if he does that and not get a focus token the idea was to only give him Expose on the second attack when no one can shoot him. If no one can shoot him after he moves then yes use Expose and maby not use Decoy on Craken

Expert Expose

Once per round when attacking you may increase your primary weapon attack value by one and reduce your agility value by one until the end of the round.

So I could put this on my decimator instead of regular expose and free up the 3 points and the modification slot used by experimental interface. That would still be a bargain at 7 points.

I mean agility, not PS

Edited by mazz0