What is the hardest to kill ship you can come up with? Big and Small

By JustRob, in X-Wing

So the title says it all really,

Any legal combo,

We should split into large ship and small ship section,

For starters I have found that stacking Soontri Fel with a stealth Device and PTL is very difficult to take down.

He stacks an evade token and 2 focuses with 4 defense dice at range 1!

I have had take 5 shots from a Phantom at range 1 and not take a single die of damage before.

However after the first hit goes through it drops dramatically.

So what ships do find are the hardest to take down?

Tantive IV is pretty hardy....

Tantive IV is pretty hardy....

I should probably also add I was ignoring Epic ships!!

Otherwise yes your right!

Chebacca is one of the hardest ships to take down, He's just so tough and 100% effective the whole game because of his ability.

Corran + PTL + R2-D2, such a pain to try and take out.

Luke + R2-D2 the original pain.

Tarn + R7 Cheap but hardy

Dark Curse + Stealth, is annoying as all hell to get rid off. He's the cockroach of tie fighters.

Corran + Sensor Jammer + r2-d2 + shield + push the limit + flechette's

There is nothing else like this for survivability.

Kath or Boba with PTL, Isard, hull upgrade. Requires wave 5 and testing. On a side note, I'm annoyed it wave 5 isn't here yet, I have grown tired of all the lists I've made recently and things I want to try like the silly thing above can't be done until it gets here!

Edit: I would also like to add Dark Curse to this list with or without upgrades. In a game I played recently (I still lost but I was starting to come back) he made it to the end of the game against a damaged Wes Jansen. Of course he died a horrible death to a natural roll of three hits and a crit and I rolled all blanks. (DC had a hull upgrade also, my opponent's red dice were OP! 400th post by the way to bad I can no longer attain a title :)).

Edited by TheGreedyMerchant

Ill agree with Dark Curse, Ive had him stick around end game because he is soo tough to kill. And also had him ignored because he is soo tough to deal with!

Corran + Sensor Jammer + r2-d2 + shield + push the limit + flechette's

There is nothing else like this for survivability.

How many points does Corran rock in at here? H ewould be a pain and a half to deal with!

Chebacca is one of the hardest ships to take down, He's just so tough and 100% effective the whole game because of his ability.

Corran + PTL + R2-D2, such a pain to try and take out.

Luke + R2-D2 the original pain.

Tarn + R7 Cheap but hardy

Dark Curse + Stealth, is annoying as all hell to get rid off. He's the cockroach of tie fighters.

Yeah Ive experienced first hand how tough chewy can be. Paired up with 2 Hawks with Jans ors and PTL he was stacked with 2 evade tokens and a focus token every turn. Brutal!

chewy+push the limits + c3p0 + jan+ engine upgrade+falcon title

chewy+push the limits + c3p0 + jan+ engine upgrade+falcon title

i also came here to say this.

however, point for point, i think Dark Curse is harder to kill.

I agree point for point Dark curse probably wins out - but chewy will likely have a bigger game impact.

I wonder, does Major Juggler have a document with his stats on tankiness of ships etc?

Obviously it does not have the upgrades but it would be interesting to see.

Edited by JustRob

I wonder, does Major Juggler have a document with his stats on tankiness of ships etc?

Obviously it does not have the upgrades but it would be interesting to see.

Not yet. Just on my PC calculated by my scripts. IG-2000 wins out with 8 hit points behind 3 agility. And you could add Sensor Jammer. And maybe one of the named pilots ability will be defensive in nature.

Yeah I think Double IG-2000 could be a real potent force. Especially with the combination of the pilot abilities stacking

Ill agree with Dark Curse, Ive had him stick around end game because he is soo tough to kill. And also had him ignored because he is soo tough to deal with!

Nothing brings an evil green to my face more when someone forgets they are shooting at DC and tries to spend a focus and I get to tell them they can't.

Eyeing the darned boat,

I'd say I want to try a Chewy build with PTL, Lando crew, C3PO, Falcon title and perhaps a hull upgrade thrown in now...

(escorted by a loyal wingman ofc! wich could be a HWK with Jan on it :D)

But my first thought was IG-2000 aswel, 8 boxes with base agil 3... not messing around! :D

That Chewie build is probably more tanky. I generally don't calculate crew loadouts or named pilot abilities.

Ill agree with Dark Curse, Ive had him stick around end game because he is soo tough to kill. And also had him ignored because he is soo tough to deal with!

Nothing brings an evil green to my face more when someone forgets they are shooting at DC and tries to spend a focus and I get to tell them they can't.

Schadenfreude ist die schönste Freude.

Ill agree with Dark Curse, Ive had him stick around end game because he is soo tough to kill. And also had him ignored because he is soo tough to deal with!

Nothing brings an evil green to my face more when someone forgets they are shooting at DC and tries to spend a focus and I get to tell them they can't.

Schadenfreude ist die schönste Freude.

I have friends that have jokingly said I must have been German in another life due to my twisted humor.

I was playing an epic game at my local game store and my opponent had and E-Wing (I believe it was Etahn A'Baht) with Push The Limit, Sensor Jammer, R2-F2, and Stealth Device. Just about every turn he would use Evade and R2-F2 for his actions and usually had a focus token from Kyle or a Comms Booster. Those 5+ green dice every turn plus all those tokens and the Sensor Jammer were a real headache. Even after the Stealth Device went down it was still a nightmare.

I have to admit Biggs with Stealth Device, R2 F2, and support from Kyle Katarn was surprisingly tough. Definitely not the most survivable, but frustrating.....oh so very frustrating.

well for me was my 2 saber squad pilots with HU + PTL vs a classic 8 tie swarm, it came down to one interceptor vs 2 very crippled ties. My third ship was Kath with a rebel captive. I still lost but was a very close game.