I'm having trouble understanding the rules about LOS to (not through) a corner.
If nothing else is blocking, can the same line to the same corner be blocked sometimes and not others depending on where the target is?
Specifically can someone please point me to the rule that blocks the blue LOS line here:
Any help greatly appreciated.
Update:
I contacted FFG and they replied. The idea is that sometimes when you go to a corner where walls meet you have to apply the rules as if you are going through a wall depending on if the target is on the other side of the corner.
In the mean time this is how I understand things:
I think a given corner can both block and not block relative to what is on the target space's edges and relative to whether you are going to or through it. This is what I'll go by for corners, but to be clear I can't get here from the written rules:
1. By default a corner does not block.
2. Going through a corner blocks LOS if the line splits walls and/or blocking terrain edges that meet at that corner so that the walls and/or blocking terrain edges are on both sides of that line.
3. A line to a corner is considered blocked if, when you draw a line from that corner into the target space, the full path goes through a meeting point of two or more wall and/or blocking edges.
Basically:
-Sometimes going to a corner blocks:
-Sometimes going to the same corner does not block:




