TIE fighter introduced a lot of more munitions to the game series. Tho some of the munitions guided ability was only good against ships without turrets, or disabled
Proton Torps and Concussion missiles both had a guided tracking ability. It was just the Missiles were more maneuverable and faster, while the Torps did more damage.
There were also Rockets (More boom)
Space bombs (super slow, Bigger boom)
Mag Pulse (would disable targets weapons for a while, good against small ships with turrets)
Ion (good for disabling things when your craft didn't have Ion cannons)