Scum Zs

By klecser, in X-Wing

Is there any definitive indication yet whether the Scum Zs will have the same dial and therefore be useable as Rebel ships?

I'm deciding whether I should buy Zs now or just hold off to see if this is possible. I started collecting late so I could end up completing what I want for Ys and Zs if the Scum variants work.

No, but I would be shocked if they change the dial. Keep in mind though, the dials and ship base overlays will not be legal in official tournaments for Rebels.

The scum y-wings and z95s will have the same dials. This was confirmed in the last update.

The recent article from a couple days ago specified that the scum ships will have the same dial as the counterparts in other factions.

However, an email ruling from Frank on the design team said that, for official FFG events, you wouldn't be allowed to use cross--faction dials. So you could use the scum Z miniature as a rebel Z in an FFG tournament, but you would still need a rebel dial for it.

"Though these starfighters look quite different than their Rebel counterparts, they feature the same stats and the same maneuver dials."

Edited by Forgottenlore

They also have different bases and pilot cards, so they're really not interchangeable without a lot of proxies.

They also have different bases and pilot cards, so they're really not interchangeable without a lot of proxies.

Indeed, rebel Z generics have PS 2 and 4, the scum have PS 1 and 3.

Also the scum have the illicit upgrade, hence the lower PS.

So next to the dials, where most hopefulls are focusing on, you would need the matching cardboard bases and pilot cards, otherwise you're still not tournament legal.

Rebel bases and pilot cards are definately not included in the most wanted pack.

Keep in mind though, the dials and ship base overlays will not be legal in official tournaments for Rebels.

And, as I've said before, it is unlikely that any TO who isn't a FFG employee will enforce this stupid rule. Check with your local TO, but you'll probably be able to mix dials even in sanctioned events.

They also have different bases and pilot cards, so they're really not interchangeable without a lot of proxies.

With 1 MW pack you have 4 pilot cards, so you could run 2 Black Sun and 2 Binayre Pirates. But looking at it again I only see 3 Z-95 base cards so you could at best run 3 Z-95's, even if the dials were interchangeable.

Same goes for the Y-Wing as well, only has 3 base cards in the box so again the most you can run is three without another box.

Never mind. Not worth getting I to it again.

Edited by Forgottenlore

but you'll probably be able to mix dials even in sanctioned events.

Even if you can mix dials, you still can run a max of 3 ships... Unless you honestly believe any TO out there will let you use the wrong base card.

How bout just using the correct ships in their factions to begin with...easy and simple.

;)

How bout just using the correct ships in their factions to begin with...

Well they do include a 2nd Y-Wing dial and extra base cards. So there's no reason not to use a Rebel Y-Wing with the MW kit, in fact it seems intended.

Same goes for the HWK and Firespray.

The only thing you really have more of then models is the Z-95.

How bout just using the correct ships in their factions to begin with...easy and simple.

;)

Not really sure that I should have to explain this, but I will anyway.

Because I'm trying to use my limited gaming funds efficiently. Let's say I want to get into the Scum faction, and I already have three Rebel Zs. If I want to run a 5 Z list, I can either pick up two more rebel Zs, or just buy the Most Wanted expansion and call it good. My 40 dollar investment in Scum covers the 30 I would have to spend on Rebel Zs, plus gets me into a whole other faction.

So, while your answer is "easy and simple", it also isn't the most financially efficient thing for me. I understand that FFG wants as much money out of me as they can get, but if this works out, they get me into a faction and continuing to buy when I could just call it good and not get into that faction at all.

Edited by klecser

How bout just using the correct ships in their factions to begin with...

Well they do include a 2nd Y-Wing dial and extra base cards. So there's no reason not to use a Rebel Y-Wing with the MW kit, in fact it seems intended.

Same goes for the HWK and Firespray.

The only thing you really have more of then models is the Z-95.

Sure these items are meant to be used with ships we already have, to bring them into scum legally.

:)

Just so I'm clear here, what I (and I'm sure many) want to do is the following:

1) Use Scum model

2) Use Scum dial

3) Use appropriate legal Rebel base from prior expansion.

3) Use appropriate legal Rebel base from prior expansion.

Do you mean the cardboard base card? If it matches up with the correct stats then maybe it might work. It would have the wrong name on it, which may or may not be an issue. I don't think I'd have an issue with it.

But it looks like few of the S&V pilots are going to match up with the PS of rebel ships. For example the two Z's are PS1 and 3 vs the Reb's 2 and 4. I can't see anyone letting people use a PS2 or PS4 base card on a ship that's supposed to be PS1 or PS3.

Edited by VanorDM

3) Use appropriate legal Rebel base from prior expansion.

Do you mean the cardboard base card? If it matches up with the correct stats then maybe it might work. It would have the wrong name on it, which may or may not be an issue. I don't think I'd have an issue with it.But it looks like few of the S&V pilots are going to match up with the PS of rebel ships. For example the two Z's are PS1 and 3 vs the Reb's 2 and 4. I can't see anyone letting people use a PS2 or PS4 base card on a ship that's supposed to be PS1 or PS3.

Which is why he specified he was using the CORRECT base insert, not a scum one. ??

Which is why he specified he was using the CORRECT base insert, not a scum one. ??

Which is why I pointed out that there doesn't seem to be very many of those.

None of the Z-95's have the same PS as the Rebel versions. The scum are all odd numbers the Reb's are all even. So there isn't a single correct base to use.

For the Y's, the 2 named pilots we know of, neither matches up to a Rebel Y-Wing. There's one base that has a PS of 4, that is I assume the top PS generic, that matches the grey squad Y.

So out of 8 S&V pilots that we know of so far, there's one that has a PS that matches a Rebel ship.

Edited by VanorDM

I still think there is confusion here and I should have settled it in my last post. Sorry.

The original Z-95s come with TWO bases, not just one. I don't remember the exact configuration, but this is what we want to be able to do in a Rebel squad:

1) Have a Rebel Z-95 model with a rebel dial, appropriate rebel card, rebel base that matches the card.

2) Have a Scum Z-95 model with a scum dial, appropriate rebel card, the OTHER rebel base that matches that card.

That doesn't allow you to run two Talas from the same Rebel pack obviously, but if I can use the model and dial from Scum, then it would still work.

I personally think that it would be smart marketing to allow this to happen in tournaments, because I think people will be much more likely to get into Scum if they can also bolster their Rebels. I realize I'm far from the first person to want this or mention it.

in a Rebel squad:

Ahh my bad then. I thought you wanted to use Rebel base cards for a Scum list. Because that's what most people seem to want to do, use their rebel expansion parts for the scum lists. Looking back I even see you said in the OP that you wanted to use them as rebel ships. So again sorry, my bad :)

It may be good marketing but that doesn't make it good business, because you're then encouraging people to buy less product then they would otherwise. Given FFG's track record, I don't think they'll have issues selling a ton of MW boxes even if they don't allow the dials to be mixed.

I completely get FFG's stance on it for that reason. Not that I'd have an issue with people mixing dials mind you, but I get why FFG doesn't want to allow it.

Edited by VanorDM

It may be good marketing but that doesn't make it good business, because you're then encouraging people to buy less product then they would otherwise. Given FFG's track record, I don't think they'll have issues selling a ton of MW boxes even if they don't allow the dials to be mixed.

I completely get FFG's stance on it for that reason. Not that I'd have an issue with people mixing dials mind you, but I get why FFG doesn't want to allow it.

Well, I disagree with them from a business standpoint then. Consider this: Johnny Q X-wing player wants some more Zs for his Rebel lists but he's short on cash and it doesn't seem worth it to drop 30 bucks on two Zs. Johnny isn't really that interested in Scum and had no plans to buy it at all. This would be zero extra dollars for FFG if he goes with his original plan. But, after looking at Scum and learning that he could theoretically use Scum models for his Rebel lists, he decides to get into Scum since he only has to spend ten extra dollars than he normally would have to buy the two extra Zs, and now he gets to start a whole other faction. Then, down the road, Johnny keeps buying Scum.

I don't think its too crazy to imagine that a well-played Scum legality decision here results in turning some players from ZERO additional buys to many more additional buys.

Hardcore players always buy stuff no matter what, but that's only one demographic.

Edited by klecser

I don't think its too crazy to imagine that a well-played Scum legality decision here results in turning some players from ZERO additional buys to many more additional buys.

That's completely possible. But it's also a question we can't actually answer. We can't really know if it makes more sense for the bottom line to do it like FFG is doing it, or allow people to freely mix and match dials.

None of us can really say FFG is better off doing it like This rather then That. We can only say what way we prefer they'd do it.

It's like the idea of them printing out card only expansions. Would they sell enough of those to make up for the lower cost of the package because it doesn't have a ship in it? None of us can really say for sure either way.

Who knows this may be a decision they made more or less just based on aesthetics, and they decided that they just wanted people to only use the proper faction parts so everything looks more uniform.

I'm not going to argue the merits of the decision. I can understand why they did it, but at the same time I wouldn't raise a stink if the person across the table was using a Scum or Rebel dial for a Z-95 or Y-Wing.

Personally I wish they had painted the Zs in the pirate colors instead of black sun...

Just my 2...

My local TO has said he'll allow cross dials at tournaments but you'll have to have cards and base tiles with the appropriate titles and pilot skills, and have heard three other TOs say the same. Your ship will have to have the correct base, because the Zs are different pilot skill than the rebels. This seems perfectly fair.

But, I think the whole thing is kind of absurd, because if Most Wanted included two new ship models, this conversation would never occur, and you'd have to buy two copies anyway, just like you've probably bought two core sets.

You cannot use a Scum dial to represent a Rebel ship or vice versa in an official X-wing event. Period.

All this word twisting doesn't change it. You want to play casual, sure whatever you want. In a tournament, no matter how cheap/broke/vehement you are, you need the faction appropriate dial for each ship represented.

Additionally, Most Wanted in itself looks like a great value, so bargaining for even more mileage out of it just sounds cheap. You know what I want out of Most Wanted?! A Horton card with an EPT!

Edited by Skargoth