Ok been playing for a while and i get how you determine initiative.
I also get that the guy with initiative moves and fires first when PS is tied.
Also that activities are resolved in their favour first but this doenst actually seem that great a deal to sacrifce points over.
I used to play battletech, in that if you had the init you moved *second* iirc, which made sense as you could see what your opponent had done.
Now i get in xwing that you chose your dial in secret so you cant react to a move quite thr same way but a lot of abiities let you modify your move to a different one (boba fett or stay on target for example) so its actually better to see where your opponent has gone.
So am i missing something massive and being a div?
At the moment i cant see what i'd want to drop a 2 point upgrade to chance for initiative.
If fire wasnt simulatanenous i could see the point but as a destroyed ship gets to fire back at an equal ps ship before burning up it just doesnt seem that big a deal.
so what am i reading incorrectly here... or is it just not that big a deal?