Apologies if this has been talked about before - quick searching came up empty
Any thoughts, for a casual game, to try moving asteroids during game play? Just from watching ESB, was thinking it would be cool, and more accurate to have the asteroids making some sort 1 movement across the field of play or allow for destruction of them (ie - asteroids don't get defense, larger would take 3 hits, smaller 2 or 1 crit or something?)
Not sure how that would work to ensure fairness but it would add an interesting tactical wrinkle to the game.
Edited by nathankc