Army Of Allies

By Dwarf king Bronze beard, in Strategy and deck-building

Ok so this deck is only made for fun, so if you wanted to see somekind of powerfull deck, then your in wrong place.

Idea of this deck is just gather up lots of allies with Elrond´s and Hirluin´s abilities. Aragorn works here as threat reducer because playing with this deck might be pretty slow since there are no event or attachment cards to get resources. I haven´t tested it really much but i completed KD with this deck so it´s not totally bad.

Main thing of this deck is having fun because at least i myself like playing with this deck because it´s so different than any other deck i have played with.

Total Cards: (50)

Hero: (3)

1x Aragorn (lore)

1x Hirluin the Fair

1x Elrond

Ally: (50)

3x Anfalas Herdsman

3x Ethir Swordsman

3x Hunter of Lamedon

3x Knights of the Swan

3x Warrior of Lossarnach

3x Imladris Stargazer

3x Zigil Miner

3x Envoy of Pelargir

3x Defender of Rammas

3x Erebor Record Keeper

3x Gandalf (core)

3x Warden of Healing

2x Gleowine

2x Erebor Hammersmith

2x Keen-eyed Took

1x Arwen Undomiel

1x Erestor

1x Faramir

1x Henamarth Riversong

1x Forlong

1x Errand-rider

1x Kili

1x Fili

Attachment: (0)

Event: (0)

Edited by Dwarf king Bronze beard

At the other extreme of my ally free decks. I like it, although it must be kind of slow to play with little card draw and resource generation.

I played something similar for Journey in the Dark in a mono-tactics format. Slow isn't exactly the word I would use, but steady, as you can pretty much guarantee one or two new allies every turn.

Well i am not shure which describes this deck better, slow or steady? But anyway it´s nice deck :)