Are most LCGs designed in order to have a 50% parity between players?
1) What I am asking is: Is Warhammer Conquest designed so that, on average , two decks/factions going up head-to-head are likely to triumph 50% of the time, in all circumstances? (with deck composition being the highest variable to factor in comparisons)
2) Secondly, are tournament gaming setups, which require a player to win the best of 3 games, balanced toward all factions within general parameters of collectible card games?
edit: I don't know if I'm asking this in the right way.