TIE barrel roll

By mikeespo, in X-Wing Rules Questions

Just a comment. It seems the rule for the barrel roll can be a mite unfair. When a ship puts the template on the lower edge, then moves his ship to the upper edge of the template, when the barrel roll is completed, the ship will displace backwards.. :o

I wonder if this was intended or not. This seems unrealistic as it allows the TIE some very crafty moves. :(

Edited by mikeespo

It was definitely intended. They make sure to state that you can slide the template along the edge. It's made just to give you some flexibility in positioning to arc dodge more effectively. The downside is that you lose your action to focus or evade or whatever else the ship has on its bar.

Thanks Atilla. Just wanted to make sure that I interpreted the rule correctly. The 'old TIE/Ln is still a very worthy opponent. Even with the newer ships IMHO.

unfair.

I do not think that word means what you think it means.

unfair.

I do not think that word means what you think it means.

Not sure what you mean. But yes, "unrealistic" would probably work best.

unfair.

I do not think that word means what you think it means.

I know that word...

But yeah, barrel rolls work the way you say. It's a very handy positioning trick that'll help you dodge arcs and get you into better positions. Same thing applies to decloaking

unfair.

I do not think that word means what you think it means.
Not sure what you mean. But yes, "unrealistic" would probably work best.
:)

It's just I don't think the action is the least bit unfair. As for unrealistic, I don't think you're picturing the movement right - don't think of it as a ship moving forward, then suddenly at the end of it's movement looping to the right or left - that's not what a barrel roll looks like. Just look at where you were at the start of the turn, and where you end up at the end (so the ship is doing a barrel roll while moving forward). The forward/back movement just means you did the barrel roll faster or slower.

Edited by Cptnhalfbeard

Right, it helps to imagine a barrel roll being part of a maneuver, rather than an additional maneuver. Of course, it's harder to imagine that when a ship gets to make a barrel roll outside of the normal sequence. You know what, just forget what I wrote. All movement in this game is highly abstract. :)

I see what you guys are saying. Seems like its an "extra" maneuver, not part if the same movement.

Captnhalfbeard's got it right. You need to remember that you've also had some forward movement from your maneuver. It does add a level of flexibility to the action, that makes it work more fluidly. Most definitely intended in the design of the action.