So I had this thought a little while ago, wherein I wondered which of all chapter/specialty combos is "best".
Yes, I know it is entirely up to the player. Nonetheless I chased that thought down the rabbit hole, so to speak, and it led me to the Deathwatch Tournament.
Now obviously some combos are much more damaging than others. Straight combat would be too one-sided.
So I devised 9 different arenas, each composed of unique elements so that no one combo is going to dominate everything. Some specialties will have advsntage in some arenas, others will dominate different arenas. Some are populated with NPCs. There are a half dozen mission objectives too, so victory may not depend upon your fitness in curb-stomping your foe.
Matches would be randomized, as would arena and objective. Creation would be by point-buy.
Before I go too much more into this I want to know: does this concept interest anyone else?