Iron halo

By MEGAEINSTEIN, in Warhammer 40,000: Conquest - Rules Questions

This atachment when exausted durind first round of combat is refreshed for second round or is exausted untill the end of combat?

At the end of a combat round, units refresh. Iron Halo is an attachment, not a unit. As such, it must wait until the HQ phase to refresh.

The atachements that do not say in the card that get exausted, never get exausted?

There is one atachement that doubles a unit hp, this one does not get exausted?

Edited by MEGAEINSTEIN

Rule Reference Guide (RRG), p.26:

"3.2.9 Combat round ends

To resolve the end of a combat round, follow these steps, in order at the planet where the battle is being fought:
1. Combat round ends.
2. Ready each unit at the planet. ( Note that this step does not ready exhausted attachments on the units. )
3. ..."
So what Commissar is telling you really is coming right out of the rules.

The atachements that do not say in the card that get exausted, never get exausted?
There is one atachement that doubles a unit hp, this one does not get exausted?

Cards only exhaust when a game rule or card effect tells you to exhaust them.

Note that exhausting a card does not "turn off" the card or its abilities -- it only prevents you from using them for things that require them to exhaust (such as attacking or paying the cost of an ability that says "Exhaust this card to..."), so it's not like exhausting a card that says "attached card gains 2 ATK" would take away the extra 2 ATK.

Hummm ok i guess i got it now

So if there was an atachment that said:

Gain 2 ATk

Exaust this card to avoid damage to the atached unit

The exausted atachment would still give 2 ATK but could no more avoid damage

Correct. (Although the "Exhaust this card to..." part would need to be worded in a way that gives more information to explain its timing.)

Check definitions of "Constant Effects" (RRG, p.5) and "Triggered Abilities" (RRG, p. 15) for further reference.