I've just completed a multi-session mission arc with "my" players. We're all new to Deathwatch but not RPGs, and certainly not 40K. As GM, I want to open up new skills (like demolition) without (yet) opening up the new weapons/gear from gaining the "respected" rank.
Our first mission had 5 objectives overall (1 primary, 3 secondary, and a tertiary). I want to give the players enough xp to move from Rank 1 to Rank 2 (to open new skills/ablities) BUT withhold renown so the players remain at the initiate level - after all, this was their first Deathwatch mission. But this would give the players around 4,000xp each. Under RAW, players would get about 1,500.
My concern is that the players will feel a lopsided advancement.....should I be concerned or can I rapidly advance them to Rank 2 without worry? (but thereafter use ROW suggestsions for xp)
Thank you