Good evening,
back with another question related to Overlord tactics.
In the quest "Web of Power" from Labyrinth of Ruin the overlord is allowed to choose one open group in addition to the predetermined groups of Arachyura and Cave Spider .
With my current collection of minions I can choose from the following:
Changeling , Wraith , Harpy , Goblin Witcher , Volucrix Reaver , Hybrid Sentinel , Fire Imps , Ettin , Flesh Moulder , Zombie , Ynfernael Hulk
Neither of them catches my eye concerning the overlord objective to perform the ritual with Ariad, especially because no reinforcement comes from this groups.
It is to expected that both Arachyura die before I even have the chance to activate them, so they are more less useless for the first couple of turns. Except for my open group and with token luck some Cave Spiders nothing really stands in the heroes to march towards Ariad.
Flesh Mould without something to block for them are too squishy by themselves.
Zombies are to slow to even reach the heroes and could simply be outrun.
Goblin Witchers could be used to curse the heroes which could be a nice setup for Ariads cursed blast, given that I don't start the ritual as fast as possible.
Ettins could block the way for maybe a round or with luck two, and inflict some nice damage. Lava is close by and could be used in combination with web trap.
Hybrid Sentinels could be devastating if I draw the right cards to setup the Master.
Fire Imps do not look really intimidating, as there is not nearly enough lava to make there healing ability viable.
Volucrix hit rather hard and are really agile but are squishy.
Harpies could profit from nice spider spawning but are weak by themselves.
Wraith could be nice if set up right but I personally never tried them.
Changelings could be abused to spawn some Cave Spiders.
I would be grateful for some advice be it open group or tactic related.
Regards
Funkfried