I am just wanting to bounce an idea for the Tie-Bomber off the community. This is not a fix I would expect FFG to implement, just an at home casual game change. Thank you ahead of time for your constructive input!
My frustration, and I don't think I'm alone, with the Tie-bomber is that in order to fully load it with ordinance (which is fairly accepted as being underpowered) you will WAY overpay for a ship that will never give a good ROI.
My simple fix is simple. A modification or title that changes the Tie-bomber's 2 attack to 0 attack and makes ALL ordinance placed on the tie-bomber cost -2 points.
Eg: Seismic charges and Flechette Torpedoes would be free to equip. And cluster missiles would only cost 2 points.
I think this would give the tie-bomber a considerably different feel without making it OP. Do you feel I am right? Yes, it would gain very good attacks with the ordinance it could equip at a reduced cost, but the drawbacks of ordinance (spending a target lock) would still be present.
Thank you for your input!