Deck Commentary:
This deck has beat all three of the new scenarios from The Road Darkens. It is very powerful, as well as thematic with Gandalf summoning all the eagles to help in time of need. It takes advantage of Gandalf alongside Elrond to "cheat" in expensive allies/events. I included Spirit Glorfindel as well merely for location control (Asfaloth) and early help with questing (you can run it without him, but it works a little better with him). Although it does start at 32 threat, it is very easy to play both Galadhrim's Greetings and all three Elrond's Counsel almost every game for a total of 21 threat reduction (most games I actually end up in the upper twenties for threat).
This deck can handle questing and combat with ease. Get Vilya in opening hand, and let the deck do the rest. Stargazer helps set up powerful turns as well as Gandalf's Pipe (via Bilbo).
You will notice some odd inclusions (such as White Counsel), but these serve to compensate for only having one core set as well as offering variety and theme (the recycling option is gravely overlooked I believe). This deck will run through all the cards most games because of Gandalf and Expert Treasure Hunter, so it is good to recycle a few that you lose due to Runes or Good Tale.
Lastly, I included two expensive 5 cost events (Grim Resolve & Light the Beacons) because with Gandalf and Elrond they are very easy to play. They are great for one last push at the end, or if you are faced with an enemy which is immune to card effects, you can still defend it (and everything else) with boosted defense. That is why I chose it over cards like Out of Sight or even Feint for that matter. Small enemies are no problem for this deck, but the boss badies are usually immune to card effects so I find Light the Beacons is a great way to combat.
Hope you enjoy!