Here are 7 custom lightsaber crystals I have made. Please tell me what you think of them. I would appreciate any advice, tips, suggestions, tweaks to the attachments, and name changes you may suggest. Please help me balance these crystals and make them fit with there themes. Here are the crystals:
CRYSTAL
Base Modifiers: Installing this crystal changes a lightsaber’s base damage to 7 and critical rating to 1, and the lightsaber gains Breach 1 and Sunder weapon qualities. While your morality is between 30 and 70 reduce strain suffered for using (dark side pip) to generate a (force point) by one during combat checks using the lightsaber.
Modification Options: None.
Hard Points Required: 2
Price: ®35,000
DARK SIDE CRYSTAL
Base Modifiers: Installing this crystal changes a lightsaber’s base damage to 9 and critical rating to 2, and the lightsaber gains Breach 1, Sunder, and Vicious 1 weapon qualities. Reduce the lightsaber’s damage by one tenth of your morality (rounded down).
Modification Options: 2 Damage +1 mods, 3 Item quality (Vicious +1) mods.
Hard Points Required: 2
Price: ®18,000
FORCE FUELLED CRYSTAL
Base Modifiers: Installing this crystal changes a lightsaber’s base damage to 7 and critical rating to 2, and the lightsaber gains Breach 1 and Sunder weapon qualities. In order to activate the lightsaber the wielder must commit (force die). The lightsaber remains on as long as (force die) remains committed. The lightsaber gains: commit (force die): Lightsaber gets +1 damage as long as (force die) remains committed; commit (force die): lightsaber gains Defensive +1 as long as (force die) remains committed; commit (force die): lightsaber gains Deflection +1 as long as (force die) remains committed; commit (force die): lightsaber gains Disorient +1 as long as (force die) remains committed; commit (force die): lightsaber gains Concussive +1 as long as (force die) remains committed; commit (force die): lightsaber gains Burn +1 as long as (force die) remains committed; commit (force die): lightsaber gains Vicious +1 as long as (force die) remains committed; commit (force die): reduce lightsabers ctitical rating by one to a minimum of 1 as long as (force die) remains committed.
Modification Options: None.
Hard Points Required: 2
Price: ®15,500
JEDI MASTER CRYSTAL
May only be used by a light side character.
Base Modifiers: Installing this crystal changes a lightsaber’s base damage to 7 and critical rating to 2, and the lightsaber gains Breach 1 and Sunder weapon qualities. As long as the wielder of the lightsaber is a light side paragon add (light side pip) to all combat checks made using the lightsaber containing one or more force die dice.
Modification Options: None.
Hard Points Required: 2
Price: ®50,000
LIGHT SIDE CRYSTAL
Base Modifiers: Installing this crystal changes a lightsaber’s base damage to 0 and critical rating to 3, and the lightsaber gains Breach 1, Sunder, Defensive 1, and Deflection 1 weapon qualities. The lightsaber gain damage equal to one tenth wielders morality (rounded up).
Modification Options: 1 Item quality (Defensive +1) mod, 1 Item quality (Delection +1) mod, 2 Decrease the weapon’s critical rating by one to a minimum of 1 mods.
Hard Points Required: 2
Price: ®18,000
SITH CRYSTAL
May only be used by a dark side character.
Base Modifiers: Installing this crystal changes a lightsaber’s base damage to 8 and critical rating to 1, and the lightsaber gains Breach 1 and Sunder weapon qualities. Add an additional force die to all combat checks made using the lightsaber that already contain one or more force dice.
Modification Options: None.
Hard Points Required: 2
Price: ®50,000
TWIN KRAYT DRAGON PEARLS CRYSTAL
Twin crystals may be placed in both ends of a double-bladed lightsaber, in two different lightsabers being duel wielded, or in two lightsabers being wielded by different characters. Mods done to one of the crystals are automatically done to the other crystal.
Base Modifiers: Installing this crystal changes a lightsaber’s base damage to 9 and critical rating to 1, and the lightsaber gains Breach 1, Sunder, and Vicious 1 weapon Qualities. If the crystals are in both ends of a double-bladed lightsaber reduce the cost to activate the linked quality by one. If the crystals are in two different lightsabers being duel wielded reduce the cost to activate the second hit by one. If in two different lightsabers being wielded by two different characters add one (advantage) to all combat checks made with the lightsabers as long as the crystals are within engaged range with each other.
Modification Options: 3 Item Quality (Vicious +1) mods, 1 Damage +1 mod.
Hard Points Required: 2 per crystal.
Price: ®37,500
I hope this is not too many.
Edited by wizerdrea