My main group has expressed an interest in saber mods that can mimic the unstable and compressed effects from the force unleashed. Of course in the game they are only visual effects, but I put together these ideas on the fly. we won't actually be testing them out in play until after the beta is over, but I thought I would see what people thought.
Unstable Emitters
A long lost creation by fallen jedi during the Jedi Civil War, Unstable Emitters were the result of trying to augment the light saber blade to pass more easily through a normal light saber blade. While they had limited success, they found modulating the containment field to fluctuate and be less contained produced a destabilizing effect increasing the effort of enemies to parry the blades. Of course, this also made the blades prone to collapsing if over stressed, causing damage to the emitters. This side effect convinced most to ignore these, but the most fanatical duelists would seek every advantage.
Base Modifiers: Attempts to parry an attack made with this weapon suffer 1 additional strain (this can not be reduced)
If an attack with this weapon results in 3 threat or a despair, those can be spent to to damage the weapon 2 steps.
Modification Option: 2 Weapon Quality (Disorient +1)
Hard Points Required: 2
Price: Not Available for Sale (1500 R)
Compressed Emitters
The use of War droids and special armors by Sith and Dark Jedi have long plagued the knights of the order. To help minimize this, a forgotten artisan attempted to improve the focus and power of the light saber to an unprecedented level. By tightening the blades focus and increasing the intensity, the blade was made to cut through materials even easier than a normal blade, but at the expense of contact time resulting in slightly reduced wounds.
Base Modifiers: Attacks with this weapon treat the target's defense as 1 lower (minimum 0).
The weapon damage is lowered by 1.
Modification Options: 1 Item Quality (Accurate +1), 1 Item Quality (Breach +1)
Hard Points Required : 2
Price: Not Available for Sale (2200 R)
I feel like these add some flavor and customization (a compressed sapith crystal could be fearsome to even vehicles), without really increasing the power of the items (or aatleast being in line with some other items. The breach is powerful, but once you already have breach, adding additional is pretty situational.
Any way, hope people enjoy.
EDIT: I changed these around from crystal qualities to emitter qualities. For my group that jus seemed a better fit. YMMV of course.
Edited by Thebearisdriving