Well my group finally finished Beyond the Rim,
First off, its a excellent starting module over all, but there we some rough encounters very difficult for a GM to juggle.
Some areas of concern when running the module.
The attack on the compound, and timing of the arrival of the Ye-Yar in chapter 2. THis was a complicated scene with almost a three way engagement, possibly 4 way if you consider the survivors. Very confusing and difficult to pull of.
Attack on Scrap point by the Yeyar. THis is a loophole in the module. Nowhere did i find how the YeYar would find scrappoint but they would still manage to show up as the final antagonist.
I totally omited the imperial presence at Scrappoint as it added a second layer of difficulty to the encounter. This encounter could have devolved into a 3 way engagement again with imps yeyar and PC's, with an over layer of trying to repair the Runner. I used the imperials in chapter 2 as my Imp encounter for the module to encourage the players to get off planet...
Any one else have problems with the module in certain areas?
Edited by Atraangelis