Copied from the mass update thread:
I'm really not very enthused by the amount of damage that can be done without dice here. Yes it feels dirty, but it also feels against the game's wonderful reliance on unreliable dice.
This does open up some paths for easily taking out low HP targets like the Phantom however. It could fix the problem, but I think its a little inelegant.
This design team has been pushing for more and more non-dice damage, even in Wave 5, you get Ruthlessness.
Which, does anyone know, is that Imperial only?
The positives is that it is exciting, and it does open up new ways to tackle existing problems though.
The negatives is that it just seems a little direct and not very elegant.
