When Innsmouth first came out one of the first things I did was look at the new characters. While I was happy with most of them a few of them struck me as say sub par. I am sorta interested in other peoples take on them cause I'm sure other people will have strong opinions on them. My point is not to whine about weak characters. Rather I want to start a disscusion maybe to see some things I missed.
Akachi Onyele
While her stats don't suck her starting items and abbilities are fairly unimpressive. She esentually has 3 abilities. The one less clue to seal esentually means she generates 1 clue token per seal but that clue token can only be used to seal. On a very good day 1 investigator may get 4 seals. Considering how other investigators (Patrice, Rex, Luck, Roland) can easiily generate this many clue tokens I'm not impressed. Her next ability is the +1 to checks made to seal. This basically raises her lore and fight by one but only when shes trying to close a gate. While this may be nice generally this isn't the check where you desperately want a +1. Also anyone with a lore or fight of 6 essentually has this ability as well since it bumps her best sealing stat (lore) to a max of 6. Her final abbility is the seal no matter what abbility. This I admit can be very good like when a certian environment comes out (you know the one). The thing is there isn't enough things in the game that prevent sealing. This makes it like Beloved of Bast which is very good but has such a little chance of actually being used it can be ignored most of the time.
As for her starting items she pays 7 for a gate. While this is nice it seems like too much since she starts with too few clue tokens for an early seal. If she goes the the sciene building turn one she can get enough but it still seems like an unfair deal.
Her stats actually aren't that bad. Lots of speed and lore as well as a decent fight and will. Bad focus but oh well.
To recap 2 weak abbilities and one strong but not often useful one. Decent stats but not great starting items.
Personal Veiw: Very often its the abbilities that make the character. When a character has a sub par ability they usually get a bad rap and while her abilities aren't terrible none of them seem very good. The I'm also not sure what to do with her starting gate. Maybe get a blessing or go for an early gate jump to get an ally even if you can't seal.
"Skids" O'Toole
I'll never understand this game's fasination with 3 sanity 3 will characters (I believe 3/6 have this problem). It just feels like kicking a character that's already down. In Skids case he has 3 speed as well so there's another kick. Now his hard knocks ability is nice but its more or less an indirect blessing. I think his second ability should have helped with his will rather than be a detriment ability like reroll 2s as well on will checks but with just 1 die. He doesn't have the stats, starting item or ability to justify a detriment ability though 3 clue tokens is always very nice.
Personal Veiw: Admitingly the game I played with him in was one of our easiest games ever but this is probably because we started with 12 clue tokens divided among 4 characters. While I don't hate him I really hate how many 3 sanity 3 will characters this game has. Though it doesn't make the characters unplayable it is usually a huge turn off and makes them much harder to play if they don't get some plus to horror checks.
George Barnaby
First of all I fully understand what his ability does. My problems aren't so much with his abilities but with his stats. His abilities are both not terrible but I've never been a fan of abbilities that require payment to be used. Most of the other characters who only have payment for use abilities either have great stats and items to back it up (Joe Diamond) or have very powerful abilities (Jakline Fine, Charels Kane). In Barnabies case his skills are useful but not game affecting like Fine's or Kane's can be though I suppose protection from arresting is nice specially with innsamouth. As for his stats I veiw them as the worse in the entire game. He does not have speed nor can he fight well. He is not a sealer with his highest stat 4 and no real gate oriented abilities. In fact I have no idea what he should be doing. I want to point out that I veiw Sneaking and luck as the 2 least useful stats in the game. He is the only character to have Sneak and Luck equal to 5. There are only 2 other characters with (max)Sneak + (max)Luck>=10. Sistem Mary (before her personal story nuff said) and Wendy Addams (Specialty character that uses sneak moreso than fight or will, doesn't count).
Personal Veiw: Once upon a time while trying to undersand this character I thought that maybe I missed something and that his first ability could be used on any die roll rather then just skill checks (you know like upkeep rolls) but no such luck. As he is I just don't know what to do with him. He has no clear designation and no easy way to be molded to fit a designation. With his bad stats giving him a better plus per clue token probably would have been okay.