Sure, they can do what they want, but would it be a good idea for them to do so? I'm not - in general - a naysayer (and I wasn't during the 3rd faction debate), but I just don't see them finding much use in having a carrier function in this game.
But I think it would be cool if they did, provided they do so well.
Likewise. I think a gozanti that could launch 4 TIEs during a fame would be totally COOL. I just don't see a game design/mechanical REASON to do so.
To play the other side of the argument for a moment, isn't the coolness itself a good reason to do so?
I've been on both sides of this question in the past, but here's how it goes for me at the moment.
I agree with Forgottenlore that there's very little reason for a ship in this game to deploy fighters. That's already happening, at least for the Empire, but it's happening off-screen. ("No--it's a short-range fighter.") And it definitely should be happening off-screen, because you don't wait until your enemy is already on top of you before you get your fighters in the air.
But if you accept arguendo that FFG will introduce the Gozanti at some point, they have the following set of choices:
- Introduce a mini-carrier that can't carry fighters.
- Introduce a mini-carrier that can carry fighters (i.e., includes them in the sculpt) but can't deploy them.
- Introduce a mini-carrier that can both carry and deploy fighters.
#3 seems like the most palatable of those choices, so I find it at least plausible that they'll do it. Also, it would be pretty cool.
Edited by Vorpal Sword



