I've been wanting to cram Horton Salm into a rebel list ever since reading the X-Wing: Rogue Squadron series. With rebel aces and wave five, I think I have the tools to build a functional list around Salm, taking advantage of his ability. It's got problems competitively speaking; it's not designed to take down fat Han or Whisper, but I think this is may be good for some mid-level play. Here's the list as of now:
Horton Salm w/ Ion Torpedoes, Proton Torpedoes, R2-D6, PTL (38)
Prototype Pilot w/ Proton Rockets (20)
Prototype Pilot w/ Proton Rockets (20)
Prototype Pilot w/ Proton Rockets (20)
-98 points
I've got a couple of points rattling around, and Horton is over-loaded with ordnance, but bear with me. Here's the battle plan:
In the first engagement, at long range, Salm PTLs to focus and TL, and fires off his Ion torpedo at the center of any enemy formation. The torpedo has a good chance of hitting; Salm is built to deliver torpedoes.
The A-wings try to pick up any target locks they can, but their main job is to stay alive for the next turn, and given their low PS they will probably focus or evade. I expect Salm will be the primary target, and it's possible that he will go down turn 1, but the Ion Torp delivery is his most important job.
In the second shooting round, with the enemy formation Ioned, the Prototype pilots move into blocking positions for the second engagement, taking focus actions so they can fire off rockets. Ideally, the enemy formation will bump into the A-wings and with each other, and actions will be denied across the enemy formation.
The A-Wings take this chance to unload Proton rockets, and if alive, Salm puts his second torpedo into any ship threatening the A-Wings. He will probably die that round, though. After that round, hopefully enough enemy ships have been taken out that the prototypes can clean up.
What do you think? Does this look fun? Will it give me a game with Salm that doesn't leave me with a bad taste in my mouth? What should I do with the last two points?