Sakura deck i'm working on.

By darklogos, in UFS Deck Building

Note: I do not have a lot of cards. I domination and cutting edge cards only.

Sakura x2

Attacks:

Demonic DRUBBING X 4

Ryubi kyaku x4

Ryu Rounds x4

Sakura's Tatsumakisenpukyaku x 3

Tsukami nage x 3

I don't know wheter to drop Demonic Drubing for Still Dragon. Still Dragon lets me target important assest cards while DD lets me force the other opponent to reduce their momentum when it lands. Not only that DD gives me more damage for ok control while SD allows me to take out more threating assests and allows Ryu's Roundhouse take out more frustrating foundations like my friends freaking Gorgeous Team.

Assets

Wisom from a confident x 1

I'm not attached to this card. I thought it would give me some more deck control to get cards I want to get immediatly to the top or the discard pile. This will allow sakura to fish out the stuff I want.

Actions

Kung-Fu Training x2

Turn it on x 1

Kung Fu training is there to force through Demonic Drubing and Ryu's Round House. Turn it on is there so I can build my card hand. My main goal is to go through my deck without having to remove cards from the game and then reshuffling my deck.

Foundations

Bitter Rivals x3

Get up and go x4

without a trainder x2

black belt x 2

whirl wind x2

School girls innoncene x 4

Tough outer shell x 2

Visions of destiny x3

Pursued by many x 3

Red cyclone of mother russia x 3

fighting for information x3

ken's shotakan x4

Quick Study x4

Son of a Tycoon x 4.

I have a lot of stuff that lets me draw cards and lets me heal. I'm looking to draw and to and control what I draw. I'd rather draw less cards and get what I need in my hand then to go through a lot of cards and then forced to reshuffle my deck and remove cards. Tough Outer shell would be used on my opponents turn after they use a draw effect. Pursued by many was there to get more cards to my deck from my discard and then drain my opponents momentum if it is becoming to threatening. I also want to get my throws out of my momentum as soon as possible.

After listening to all of the podcasts and seeing how people use top teir cards to control the field I picked cards that gave me control in attacks instead of foundations. I wanted my foundations to revolve around getting my attacks through and getting my hands size up as much as I could. The last thing I wanted to do was have some degree of defense. School Girls on top of cyclone of mother russia it makes sure that my opponent will have to play more attacks on their turn. The down side of the deck is that I have to fight it out unlike the one or 2 shot decks. I have to keep plinking and land 2-3 attacks a turn. Considering most players I play with don't have a lot of cards this is ok. I have 1 blood runs true but I don't want to use it because its not dependable on me pulling it. The second disadvantage I see is that if there are any type of check hacking then I could be in a bad situation. But if I spend my first 2 turns building field I should be able to motor through people on turn 4-5. With the healing and damage redux I can go into the long game. Again Ryu Roundhouse will give me a mini spinita to work with.

well there is a card called School Uniform it is from Domination great card for life gain if u have momentum

Sadly I don't own it.

well i am in lawton with Ice....and i have 7 of them so if i could find away i would give u 3 of them

My All Starter Sakura deck runs Kuzuryu Reppa and Ryu's Shin Shoryuken as an attack base. K. Reppa is a starter rare from the Ken deck if you can get your hands on those. Ryu's Shin Shoryuken is a little harder to find I think, but you can get away with other attacks probably.

As for assets and foundations, Seal of Cessation is hilarious with Sakura because you can play it every turn. These were given away basically at tournaments so there should be people with plenty to trade away. I also splash Water for Rejection, Shooting Capoera, and Hybrid Style. This way, I can Rejection 3 times on the opponent's turn. I also run Unorthodox Training and Bitter Rivals (which you have) to attempt to discard their hand on their turn before I try to kill them.

Oh, and another great and cheap common foundation for Sakura is Battle Prowess. Combined with her character card E, Rejection looping, and this card, you will never die.

you said you weren't sure on which attacks to choose, correct?

Well I would take out ryubi kyaku for still dragon :) All can get alot of speed from other cards so you don't really need the E on it. But Still dragon is pretty nice

Mordai said:

you said you weren't sure on which attacks to choose, correct?

Well I would take out ryubi kyaku for still dragon :) All can get alot of speed from other cards so you don't really need the E on it. But Still dragon is pretty nice

Ok. I originally thought about using ryubi kyaku to boost the spead of the other attacks but I will make the subsititution. I was also looking at the 5 damage. But thanks I will go with what you said.

if u r not worried bout Check 2's u can always try and get a hold of Sakura's Shoryuken it is 4 damage 3 speed and multible 2 but it is still a check 2