The term -draw- in Innsmouth, example Dexter Drake

By Enas Yorl, in Arkham Horror Second Edition

What exactly is it supposed to mean?

I) Dexter runs to the Curiosity Shop, shops for Items, "draws" the Cabala of Saboth, Cultes de Ghoules and an Elder Sign, buys the Elder Sign and... passes his personal Story?!?

II) Or should draw be interpreted as "Acquired in a random draw", i.e. not being given by another player.

III) Or (making the most sense logically) should it just mean "acquires", i.e. no matter where he gets them from, as soon as he has two tomes he passes. (Maybe even "more logical" (lol) would be tying it to Dexter actually reading two (spell-giving?) tomes... making his fail condition tied to the pass...)

Thanks in advance for clarification,

Enas

Patrice passes her personal story when she "draws a unique item" twice. She starts at the Curiosity Shoppe. Since I don't believe that she should be able to pass immediately just by shopping and "drawing" three unique items, I believe that "draw" in this case means" draw and acquire."

If Dexter needs to draw a unique item to pass, then I guess just buying his first unique item should do the trick. Dexter has been seen as being sub-par because he has low sanity, and low luck to complement his lore. I suspect he was given a P.S. that's easy to pass to compensate for this.

The answer to this one lies in Amanda's story. I believe that she has to "draw" three Unique Items. It would be too laughably easy if she were to hit the curiousity shop first turn and pass her story when she looks at those three cards and can't even buy any with one dollar. Why even make any (especially such an obscure and dangerous) fail condition for the the girl? No, I think this means that she's supposed to draw and get them. So that means having money to buy the things or drawing uniques in encounters.

Applied to Dexter, he has to draw two tomes from the deck, either from the shops or from encounters. It doesn't work if other people give them to him. I suppose he would still think of himself as a failure if people have to help him out.

skip skip skip skip skip it

lol, easy pass condition my ass. I spent half a game trying to get Dexter's Sorcerer with Barnaby as my "benefactor". Ironically, while I kept drawing weapons and items too expensive to buy, Barnaby got 3 tomes at once in one C-shoppe draw. What bad luck.... But I guess that's Dexter for you. Anyway, by the time I got it, it was too late for it to make any difference. What was worse, the AO was Zhar, who starts with Maj Immunity, Poor dexter was dead before that switched over to Phys Immunity instead.

I have kind of decided that 'draw' means you have to draw it *from the deck* and keep it.

ARRGGHH! I should have checked the board before posting my own topic regarding this question. I am relatively certain that simply drawing by shopping will not meet the Pass Conditions, both because it would be too ridiculously easy and because the Kingsport rulebook SPECIFICALLY says that Y'golonac's power functions when you draw tomes while shopping even if you don't buy them. If they intended something similar here, they would have said so in the Innsmouth rulebook.

My question was whether buying the spell, unique item, what have you was sufficient, or if it had to be drawn durning an encounter. I take it the consensus here is that buying is sufficient?

Buying would make sense as a "draw." I presume that drawing doesn't mean just drawing cards prior to selection, it actually means aquisition because the terminology of drawing is also used with starting possessions (and it would allow certain investigators to basically autopass their stories without even necessarily having to do anything (i.e. why give them fail conditions).

awp832 said:

What bad luck.... But I guess that's Dexter for you.

His low luck score tends to run over into LITERAL luck. He draws all the bad encounters, and rolls poorly on the dice. I love Dexter.