Call me a purist, but I have some trouble with the August Derleth-inspired concept of "Guardians" in Kingsport Horror, which dilute the hostile universe metaphor which drives the Lovecraftian thematic so much. After all, if cosmic allies help you, the universe isn't so desperate and the tension isn't as high... no?
Do others find that Guardians are counter thematic for Arkham Horror, ambience-wise?
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), but a lot of players would cease playing the game if they could not maintain a reasonable win:loss ratio. As much as I enjoy playing a challenging game, I also enjoy playing it with other people; so at times it is not unreasonable to play a less difficult game. Even you die-hard, no Guardian using, players must play a game against Yig or Nyarlathotep every once in a while (come on, admit it). Sure, some of the game mechanics may seem a little more action movie-ish rather than horror movie-ish, but if you were only going to play a "purist" game, then every AO would look like a variation on Azathoth. "AO awakens; you lose puny mortal!"
. If the game was designed to only appeal to "Lovecraft-zealots" then it would probably have died out long ago from lack of support. So come on, let FFG know that you still love their game (even Kingsport, guys), and they will keep on making this great game.