How did you transition from the beginner game?

By Rogue Dakotan, in Star Wars: Edge of the Empire RPG

I just ran my players through the beginner game and we had fun but now everyone is making their own characters.

I'd like to tie in their experiences with the beginner game in with their new characters.

I'm thinking of having them be caputured on a pirate or bounty hunter ship (one of them has a bounty obligation) and in a seemingly hopeless situation.

Then the characters from the beginner game resuce them and take the ship they're on, leaving the players the Krayt Fang.

And their adventure starts from there. :)

Anyone else do any sort of transition between beginner game and core game?

We played through Escape from Mos Schuuta and Long Arm of the Hutt with the pregen characters. That took our group probably 6 sessions or so.

Then we shuffled our group membership a little, had a session 0 to build new characters, and started fresh with a new campaign concept.

Curious to see the answers that show up here. I'm picking up the beginner game next week to play through it with my group of friends. If they like it, I'm going to offer to run Long Arm of the Hutt with them, or start a new campaign with new characters. Make it their choice. I already have some starting session ideas, just working on the long term arc and such.

Which ship is the Krayt Fang? I mean I know its the ship the players get in the beginner game, but what type is it? Just curious.

Curious to see the answers that show up here. I'm picking up the beginner game next week to play through it with my group of friends. If they like it, I'm going to offer to run Long Arm of the Hutt with them, or start a new campaign with new characters. Make it their choice. I already have some starting session ideas, just working on the long term arc and such.

Which ship is the Krayt Fang? I mean I know its the ship the players get in the beginner game, but what type is it? Just curious.

It's a YT-1300, I guess FFG wanted to give the players the most iconic ship in Star Wars.

Anyone else do any sort of transition between beginner game and core game?

I did. Not sure where you left off, but in the first session the player basically took over the Krayt Fang but hadn't taken off yet. Other players then joined, and I started the second session with the new PCs running up to the ship begging a ride with the premise that they were also fleeing Teemo. Then I used this character generator:

http://community.fantasyflightgames.com/index.php?/topic/89135-another-character-generator/

...to reconfigure the first PCs (because the player wanted to keep the pregens) to fit the core rules (the beginner rules have some shortcuts).

If you've already taken off, there's precedent in the follow-up adventure to have the new players previously captured and in the storage bays. Presumably the old PCs will let the new ones out :) You can get the next phase of the adventure here:

http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=224&esem=4

We launched a completely new campaign after finishing the Beginner's game but we did see Krayt Fang in port once. Now we're on to our first AOR campaign but we might return to the old party when we start one of our inevitable privateer campaigns (There's literally not an official Star Wars RPG system in existence we haven't run a privateer campaign for, According to the members who were here before I joined the group they ran a couple for WEG First Edition though they had moved on to second edition long before I joined them.) though we could also do all new characters as well.

Did the beginner game and Long arm of the hutt with Pre-gens. Then made new characters, and continued the story. after Long arm of the hutt they used most of the reward money to modify the transponder, re-register a new ship, and buy some cargo.

And they were told to leave, in fact, they were given a cargo to their destination as a way to make them leave. and stay lost.

We simply did the beginner game with our own characters. Its not hard to run it without the pregens so we decided not to waste our time with the pregen characters.

As for your situation, I'd do the following.

Your PCs are in a Space Port starting this adventure. They just purchased a ship called the Krayt Fang from a shifty band of characters who look like they're on the run from something big. But you got the ship cheap and didn't ask questions from the people who were in desperate need of some cash. I'm sure there won't be any problems. *wink wink

I ran my players through the beginner game (twice - once for "this is the system" and a second for "story time") then Long Arm of the Hutt once (after the "story time"). Then I had them make their own characters... who's first job was to go down to Mos Shuuta to negotiate with a Hutt involving certain goods (I set it to take place about the same time the pre-gen's were landing in Mos Shuuta for the final time in LaotH, but I didn't tell them that). It was really amusing because they thought "oh, it's a different story, just on the same planet... and city - he needs more imagination." Then things started happening that they thought seemed familliar (but shockingly only one of them caught on)... then they bumped into their respective pre-gen's right as Oskara finished Teemo off (in the exact same way the player had done it) and each of the players' heads exploded as they realized it was all their doing that they had been seeing happen and were now trying to undo. It was amusing.

I took this concept from a friend who took it from a friend who would regularly have the PCs "clean up" the mess of any pre-gens or trial characters he would give them to get familliar with the system.

In both of our transitions from beginner to core game at least two of us have kept a pregen (just rebuilt them once we had the rules). It's hard to put someone back on the shelf when you've enjoyed playing them, you know?

If we were all starting from scratch we'd probably keep the backstory completely unrelated.

We just swapped out the characters for the generated ones once we finished the Beginner's game and handwaved that the beginner game happened to those characters. Worked fine.