I have tried and it is true. Infinite loops gaining resources and progress on the quest card. Good deck for the 'historic special decks' in the FFG library. ^^
Thanks
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There is a point: give some challenge to those who want to build specific decklist. I like to play a large amount of concept. I want to use the best synergies, I love to play somes combos. I can't because they are not balanced.
Define "balanced" : is there any objective way to tell a balanced card from an unbalanced one ? How could you make sure a card will keep its balance after two archs or so are released and there are many more cards in the environment ?
I forgot to congratulate you : Well done ! Your deck is a monster ! I like it for what it is : a deckbuilding piece of art.
welcome to castle Frankenstein : It's alive ! ALIVE !
It is subjective of course. Like many things in the conception of a game. Does the scenario is well balanced? Not too strong but not too weak at the same time.
To be sure that cards who are released are balanced you need someone for test them. If you are MtG (so Hasbro who own Wizards of the Coast), you have a lot of guy that you paid for that. If you are a LCG you can find players who can be happy to do it. Dwarf thematic can be crazy since they print so many cards for them, like two years ago.
You also can had enough experience in the cards game to see what it ok and what it is not. And I'm pretty sure that the FFG team who work on this game are more LoTR huge fans than cards games competitor. No need of lot of archs to see that Daeron's rune is just insane. I told to everyone that doomed cards where insane instantly after seeing them.
But sure no one is perfect. Even MtG, or Hearthstone team make huge mistakes. So you need to banned or change some cards.
I dont generally like ban lists or errata of any kind, but they are necessary.
Sure, this is a coop game which you can tailor to your taste. I never play pure outlands myself.
but what happens if a guy shows up with a deck like this in gencon or the fellowship events? What if he is a rules lawyer that whines about having a legit deck, even if its to the detriment of the other players?
My solution is to errata "add card to victory display after use" in problematic cards.
Add to victory display only disturb loop combos.
Play pure outlands is not a problem. It only become a problem when you can have 12 resources and draw 7 additional cards on the turn one.
Come on. I just do the opposite way: see what it disturbing in all the problematic decks. Loop is just a funny concept among other powerful synergies. What about play your entire deck in dwarf of outland decks in 2 or 3 turns? That also possible and no one of your proposition take this into account.
Soluition is simple: just don't do it. No one forces you.
Not everyone thinks like this. Some players are "spikes" to use an MTG term, that is powergamers and their playstyle compulsively prevents them from ignoring these gimmicky combos.
Imagine such a player showing up in your FLGS with such a deck, smirking. What do you do?
Sure I'm a spike. So I love competition and try to get the best combination. If it is a combo it don't disturb me. And I ask to FFG to balance cards to make sure that there is many decks whoes are approximate on the same power level, and that power level don't make the game too easy. If they don't they can loose some players. Not thousands of them, but a few ones.
Edited by Rouxxxor