My wife is a huge SW fan. We were making characters last night for our first session and being the Leia fan she is, she made a diplomat from Alderaan, house Organa "Leia's non-biological cousin". With the traditional Leia buns BTW. Of course most her XP went into social skills and characteristics.
When we got to gear I'm looking at all the stuff for my soldier and there was my wife with just a blaster and com link and a purse full of credits and the question "what else do I buy?" and my unspoken smart-ass response was "clothes, purses and shoes as usual" ![]()
Thats when the lightbulb went on, and I came up with Wardrobe. Buying wardrobe gives advantage dice in certain social situations when worn. The more credits in wardrobe the more advantage a character may have. Wardrobe like other gear must be maintained. New styles come in old styles go out. failure to maintain a wardrobe may lead to a disadvantage or threat in social situations. Wardrobe can only be used for the appropriate social situation, the player must state what he's dressing for, a dinner party, a business meeting, a nightclub gathering etc. The war of words and rhetoric has its own battle field, weapons and armor, seems to me there should be some gear to reflect that in the rules.
Thoughts?